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SubscribeLagrangian PINNs: A causality-conforming solution to failure modes of physics-informed neural networks
Physics-informed neural networks (PINNs) leverage neural-networks to find the solutions of partial differential equation (PDE)-constrained optimization problems with initial conditions and boundary conditions as soft constraints. These soft constraints are often considered to be the sources of the complexity in the training phase of PINNs. Here, we demonstrate that the challenge of training (i) persists even when the boundary conditions are strictly enforced, and (ii) is closely related to the Kolmogorov n-width associated with problems demonstrating transport, convection, traveling waves, or moving fronts. Given this realization, we describe the mechanism underlying the training schemes such as those used in eXtended PINNs (XPINN), curriculum regularization, and sequence-to-sequence learning. For an important category of PDEs, i.e., governed by non-linear convection-diffusion equation, we propose reformulating PINNs on a Lagrangian frame of reference, i.e., LPINNs, as a PDE-informed solution. A parallel architecture with two branches is proposed. One branch solves for the state variables on the characteristics, and the second branch solves for the low-dimensional characteristics curves. The proposed architecture conforms to the causality innate to the convection, and leverages the direction of travel of the information in the domain. Finally, we demonstrate that the loss landscapes of LPINNs are less sensitive to the so-called "complexity" of the problems, compared to those in the traditional PINNs in the Eulerian framework.
MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field
We present MovingParts, a NeRF-based method for dynamic scene reconstruction and part discovery. We consider motion as an important cue for identifying parts, that all particles on the same part share the common motion pattern. From the perspective of fluid simulation, existing deformation-based methods for dynamic NeRF can be seen as parameterizing the scene motion under the Eulerian view, i.e., focusing on specific locations in space through which the fluid flows as time passes. However, it is intractable to extract the motion of constituting objects or parts using the Eulerian view representation. In this work, we introduce the dual Lagrangian view and enforce representations under the Eulerian/Lagrangian views to be cycle-consistent. Under the Lagrangian view, we parameterize the scene motion by tracking the trajectory of particles on objects. The Lagrangian view makes it convenient to discover parts by factorizing the scene motion as a composition of part-level rigid motions. Experimentally, our method can achieve fast and high-quality dynamic scene reconstruction from even a single moving camera, and the induced part-based representation allows direct applications of part tracking, animation, 3D scene editing, etc.
Generating particle physics Lagrangians with transformers
In physics, Lagrangians provide a systematic way to describe laws governing physical systems. In the context of particle physics, they encode the interactions and behavior of the fundamental building blocks of our universe. By treating Lagrangians as complex, rule-based constructs similar to linguistic expressions, we trained a transformer model -- proven to be effective in natural language tasks -- to predict the Lagrangian corresponding to a given list of particles. We report on the transformer's performance in constructing Lagrangians respecting the Standard Model SU(3)times SU(2)times U(1) gauge symmetries. The resulting model is shown to achieve high accuracies (over 90\%) with Lagrangians up to six matter fields, with the capacity to generalize beyond the training distribution, albeit within architectural constraints. We show through an analysis of input embeddings that the model has internalized concepts such as group representations and conjugation operations as it learned to generate Lagrangians. We make the model and training datasets available to the community. An interactive demonstration can be found at: https://huggingface.co/spaces/JoseEliel/generate-lagrangians.
General teleparallel geometric theory of defects
We revisit the geometric theory of defects. In the differential-geometric models of defects that have been adopted since the 1950s, dislocations have been associated with torsion, disclinations with the full curvature, and point defects with the first kind trace of non-metricity. The mainstream formulation exhibits several conceptual and technical shortcomings, most notably a hierarchy inconsistency, the non-exictence of a genuine metric formulation, and the potential emergence of Ostrogradsky-type instabilities. These issues have motivated us to develop a new framework, namely a generalized teleparallel geometric theory of defects. In our model, dislocations are identified with the trace of torsion, disclinations with the second kind trace of the non-metricity, and point defects with the first kind trace of the non-metricity. In addition, we retain the scalar part torsion as a free parameter for describing some possible unknown degrees of freedom in the theory of defects. The proposed geometric theory of defects is free from all of the aforementioned drawbacks and is therefore worthy of further investigation. To ensure the coherence and completeness of the discussion, we begin our analysis with elastic deformations, then summarize the existing metric-affine geometric theory of defects, and finally proceed to our original contribution, namely the new theory introduced here. We formulate the entire theory in Eulerian coordinates. Naturally, all results can be reformulated in Lagrangian coordinates as well. All analyses and formulae are expressed in the language of exterior algebra and are carried out in coordinate-independent orthonormal frames.
Roto-translated Local Coordinate Frames For Interacting Dynamical Systems
Modelling interactions is critical in learning complex dynamical systems, namely systems of interacting objects with highly non-linear and time-dependent behaviour. A large class of such systems can be formalized as geometric graphs, i.e., graphs with nodes positioned in the Euclidean space given an arbitrarily chosen global coordinate system, for instance vehicles in a traffic scene. Notwithstanding the arbitrary global coordinate system, the governing dynamics of the respective dynamical systems are invariant to rotations and translations, also known as Galilean invariance. As ignoring these invariances leads to worse generalization, in this work we propose local coordinate frames per node-object to induce roto-translation invariance to the geometric graph of the interacting dynamical system. Further, the local coordinate frames allow for a natural definition of anisotropic filtering in graph neural networks. Experiments in traffic scenes, 3D motion capture, and colliding particles demonstrate that the proposed approach comfortably outperforms the recent state-of-the-art.
Synthetic Lagrangian Turbulence by Generative Diffusion Models
Lagrangian turbulence lies at the core of numerous applied and fundamental problems related to the physics of dispersion and mixing in engineering, bio-fluids, atmosphere, oceans, and astrophysics. Despite exceptional theoretical, numerical, and experimental efforts conducted over the past thirty years, no existing models are capable of faithfully reproducing statistical and topological properties exhibited by particle trajectories in turbulence. We propose a machine learning approach, based on a state-of-the-art diffusion model, to generate single-particle trajectories in three-dimensional turbulence at high Reynolds numbers, thereby bypassing the need for direct numerical simulations or experiments to obtain reliable Lagrangian data. Our model demonstrates the ability to reproduce most statistical benchmarks across time scales, including the fat-tail distribution for velocity increments, the anomalous power law, and the increased intermittency around the dissipative scale. Slight deviations are observed below the dissipative scale, particularly in the acceleration and flatness statistics. Surprisingly, the model exhibits strong generalizability for extreme events, producing events of higher intensity and rarity that still match the realistic statistics. This paves the way for producing synthetic high-quality datasets for pre-training various downstream applications of Lagrangian turbulence.
NeuROK: Generative 4D Neural Object Kinematics
Data-driven approaches have revolutionized 3D vision, enabling transformers to effectively reconstruct and generate static 3D objects. However, generating simulative 4D dynamics -- realistic temporal deformations of static objects under various physical conditions -- remains challenging and often ad hoc, despite its importance in building comprehensive 3D world models. Most existing methods assume a predefined physical model and use system identification to estimate parameters, restricting these methods to specific categories and small-scale datasets. We propose that these restrictions can be overcome by learning a data-driven kinematic state parameterization for object-centric physical systems. Specifically, we learn both a latent space representing all possible states of the object and a decoder that maps any sampled latent to a plausibly deformed shape of the object. We refer to this parameterization as Neural Object Kinematics (NeuROK), and learn a transformer-based encoder-decoder model on a curated large-scale 4D dataset. This formulation and the learned model significantly simplify the generation of simulative dynamics since we only need to consider the dynamics within a low-dimensional latent space from the Lagrangian mechanics' perspective in classical physics. We demonstrate the effectiveness and generality of this neural simulation framework across diverse dynamic object types, showing clear advantages over prior works. Project page: https://chen-geng.com/neurok
Eulerian Motion Guidance: Robust Image Animation via Bidirectional Geometric Consistency
Recent advancements in image animation have utilized diffusion models to breathe life into static images. However, existing controllable frameworks typically rely on Lagrangian motion guidance, where optical flow is estimated relative to the initial frame. This paper revisits the same optical-flow primitive through a more local supervision design: we use adjacent-frame Eulerian motion fields to guide generation, where the motion signal always describes a short temporal hop. This shift enables parallelized training and provides bounded-error supervision throughout the generation process. To mitigate the drift artifacts common in adjacent frame generation, we introduce a Bidirectional Geometric Consistency mechanism, which computes a forward-backward cycle check to mathematically identify and mask occluded regions, preventing the model from learning incorrect warping objectives. Extensive experiments demonstrate that our approach accelerates training, preserves temporal coherence, and reduces dynamic artifacts compared to reference-based baselines.
Learning Lagrangian Interaction Dynamics with Sampling-Based Model Order Reduction
Simulating physical systems governed by Lagrangian dynamics often entails solving partial differential equations (PDEs) over high-resolution spatial domains, leading to significant computational expense. Reduced-order modeling (ROM) mitigates this cost by evolving low-dimensional latent representations of the underlying system. While neural ROMs enable querying solutions from latent states at arbitrary spatial points, their latent states typically represent the global domain and struggle to capture localized, highly dynamic behaviors such as fluids. We propose a sampling-based reduction framework that evolves Lagrangian systems directly in physical space over the particles themselves, reducing the number of active degrees of freedom via data-driven neural PDE operators. To enable querying at arbitrary spatial locations, we introduce a learnable kernel parameterization that uses local spatial information from time-evolved sample particles to infer the underlying solution manifold. Empirically, our approach achieves a 6.6x to 32x reduction in input dimensionality while maintaining high-fidelity evaluations across diverse Lagrangian regimes, including fluid flows, granular media, and elastoplastic dynamics. We refer to this framework as GIOROM (Geometry-Informed Reduced-Order Modeling). All code and data are available at: https://github.com/HrishikeshVish/GIOROM
Noether's Learning Dynamics: Role of Symmetry Breaking in Neural Networks
In nature, symmetry governs regularities, while symmetry breaking brings texture. In artificial neural networks, symmetry has been a central design principle to efficiently capture regularities in the world, but the role of symmetry breaking is not well understood. Here, we develop a theoretical framework to study the "geometry of learning dynamics" in neural networks, and reveal a key mechanism of explicit symmetry breaking behind the efficiency and stability of modern neural networks. To build this understanding, we model the discrete learning dynamics of gradient descent using a continuous-time Lagrangian formulation, in which the learning rule corresponds to the kinetic energy and the loss function corresponds to the potential energy. Then, we identify "kinetic symmetry breaking" (KSB), the condition when the kinetic energy explicitly breaks the symmetry of the potential function. We generalize Noether's theorem known in physics to take into account KSB and derive the resulting motion of the Noether charge: "Noether's Learning Dynamics" (NLD). Finally, we apply NLD to neural networks with normalization layers and reveal how KSB introduces a mechanism of "implicit adaptive optimization", establishing an analogy between learning dynamics induced by normalization layers and RMSProp. Overall, through the lens of Lagrangian mechanics, we have established a theoretical foundation to discover geometric design principles for the learning dynamics of neural networks.
MomentaMorph: Unsupervised Spatial-Temporal Registration with Momenta, Shooting, and Correction
Tagged magnetic resonance imaging (tMRI) has been employed for decades to measure the motion of tissue undergoing deformation. However, registration-based motion estimation from tMRI is difficult due to the periodic patterns in these images, particularly when the motion is large. With a larger motion the registration approach gets trapped in a local optima, leading to motion estimation errors. We introduce a novel "momenta, shooting, and correction" framework for Lagrangian motion estimation in the presence of repetitive patterns and large motion. This framework, grounded in Lie algebra and Lie group principles, accumulates momenta in the tangent vector space and employs exponential mapping in the diffeomorphic space for rapid approximation towards true optima, circumventing local optima. A subsequent correction step ensures convergence to true optima. The results on a 2D synthetic dataset and a real 3D tMRI dataset demonstrate our method's efficiency in estimating accurate, dense, and diffeomorphic 2D/3D motion fields amidst large motion and repetitive patterns.
Lagrangian Flow Networks for Conservation Laws
We introduce Lagrangian Flow Networks (LFlows) for modeling fluid densities and velocities continuously in space and time. By construction, the proposed LFlows satisfy the continuity equation, a PDE describing mass conservation in its differentiable form. Our model is based on the insight that solutions to the continuity equation can be expressed as time-dependent density transformations via differentiable and invertible maps. This follows from classical theory of the existence and uniqueness of Lagrangian flows for smooth vector fields. Hence, we model fluid densities by transforming a base density with parameterized diffeomorphisms conditioned on time. The key benefit compared to methods relying on numerical ODE solvers or PINNs is that the analytic expression of the velocity is always consistent with changes in density. Furthermore, we require neither expensive numerical solvers, nor additional penalties to enforce the PDE. LFlows show higher predictive accuracy in density modeling tasks compared to competing models in 2D and 3D, while being computationally efficient. As a real-world application, we model bird migration based on sparse weather radar measurements.
Physically Native World Models: A Hamiltonian Perspective on Generative World Modeling
World models have recently re-emerged as a central paradigm for embodied intelligence, robotics, autonomous driving, and model-based reinforcement learning. However, current world model research is often dominated by three partially separated routes: 2D video-generative models that emphasize visual future synthesis, 3D scene-centric models that emphasize spatial reconstruction, and JEPA-like latent models that emphasize abstract predictive representations. While each route has made important progress, they still struggle to provide physically reliable, action-controllable, and long-horizon stable predictions for embodied decision making. In this paper, we argue that the bottleneck of world models is no longer only whether they can generate realistic futures, but whether those futures are physically meaningful and useful for action. We propose Hamiltonian World Models as a physically grounded perspective on world modeling. The key idea is to encode observations into a structured latent phase space, evolve the latent state through Hamiltonian-inspired dynamics with control, dissipation, and residual terms, decode the predicted trajectory into future observations, and use the resulting rollouts for planning. We discuss how Hamiltonian structure may improve interpretability, data efficiency, and long-horizon stability, while also noting practical challenges in real-world robotic scenes involving friction, contact, non-conservative forces, and deformable objects.
GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images
Converting multi-view RGB observations into simulation-ready 3D environments remains challenging because current reconstruction pipelines produce monolithic scene representations without explicit physical structure. They are typically defined up to an arbitrary global rotation and entangle rigid foreground objects with background geometry, which hinders stable physical interaction. Existing solutions often recover interactivity by replacing reconstructed objects with retrieved CAD assets, but this introduces a slow retrieval-and-replacement stage and weakens scene-specific geometric fidelity. We propose GARDEN, an RGB-only framework that reformulates reconstruction as physically-grounded scene factorization and outputs a structured hybrid scene representation. The key idea is to use gravity as a universal physical prior: we first align the reconstruction to a unified Gravity-View frame to resolve gauge ambiguity, then recover object-centric rigid meshes with accurate 6-DoF placement, and finally remove duplicate object geometry from the background through conditional 3D point classification. The resulting representation combines explicit rigid bodies with a decoupled background, enabling direct physics simulation while preserving visual realism. Experiments on both simulated and real multi-view scenes show that GARDEN improves object placement reliability, disentanglement quality, and rendering-simulation efficiency compared with retrieval-based baselines.
Generalized Chern-Pontryagin models
We formulate a new class of modified gravity models, that is, generalized four-dimensional Chern-Pontryagin models, whose action is characterized by an arbitrary function of the Ricci scalar R and the Chern-Pontryagin topological term {}^*RR, i.e., f(R, {}^*RR). Within this framework, we derive the gravitational field equations and solve them for a particular model, f(R, {}^*RR)=R+β({}^*RR)^2, considering two ansatzes: the slowly rotating metric and first-order perturbations of Gödel-type metrics. For the former, we find a first-order correction to the frame-dragging effect boosted by the parameter L, which characterizes the departures from general relativity results. For the latter, Gödel-type metrics hold unperturbed. We conclude this paper by displaying that generalized four-dimensional Chern-Pontryagin models admit a scalar-tensor representation, whose explicit form presents two scalar fields: Φ, a dynamical degree of freedom, while the second, vartheta, a non-dynamical degree of freedom. In particular, the scalar field vartheta emerges coupled with the Chern-Pontryagin topological term {}^*RR, i.e., ^*RR, which is nothing more than Chern-Simons term.
Lagrangian Coherent Track Initialisation (LCTI)
Advances in time-resolved Particle Tracking Velocimetry (4D-PTV) techniques have been consistently revealed more accurate Lagrangian particle motions. A novel track initialisation technique as a complementary part of 4D-PTV, based on local temporal and spatial coherency of neighbour trajectories, is proposed. The proposed Lagrangian Coherent Track Initialisation (LCTI) applies physics-based Finite Time Lyapunov Exponent (FTLE) to build four frame coherent tracks. We locally determine the boundaries (i.e., ridges) of Lagrangian Coherent Structures (LCS) among neighbour trajectories by using FTLE to distinguish clusters of coherent motions. To evaluate the proposed technique, we created an open-access synthetic Lagrangian and Eulerian dataset of the wake downstream of a smooth cylinder at a Reynolds number equal to 3900 obtained from 3D Direct Numerical Simulation (DNS). The dataset is available to the public. Performance of the proposed method based on three characteristic parameters, temporal scale, particle concentration (i.e., density), and noise ratio, showed robust behaviour in finding true tracks compared to the recent initialisation algorithms. Sensitivity of LCTI to the number of untracked and wrong tracks are also discussed. We address the capability of using the proposed method as a function of a 4D-PTV scheme in the Lagrangian Particle Tracking challenge for a flow with high particle densities. Finally, the LCTI behaviour was assessed in a real jet impingement experiment. LCTI was found to be a reliable tracking tool in complex flow motions, with a strength revealed for flows with high particle concentrations.
Physics-informed coherent motions to predict Lagrangian trajectories
Accurate prediction of Lagrangian trajectories in turbulent flow remains challenging due to limited temporal information in transport functions. This paper shows that surrounding coherent motions sharing the same dynamics carry enough information to provide highly probable trajectories even from sparse temporal observations. The proposed coherent predictor builds on Lagrangian coherent structures (LCSs), the advective transport barriers that govern the cohesive motion of neighbouring particles. Coherent trajectories are quantified using a local segmentation with the finite-time Lyapunov exponents (FTLE). The coherent predictor incorporates information from the particle's position history and neighbouring coherent velocity and acceleration into a novel cost function to predict its trajectory. The proposed cost function follows a physics-informed approach where the position history acts as a data fidelity term and the coherent velocity and acceleration act as physics-based regularisation constraints. We assess our proposed approach using both three-dimensional (3D) synthetic and experimental data of the wake behind a smooth cylinder and two-dimensional (2D) homogeneous isotropic turbulent (HIT) flow. The coherent predictor is deemed generic due to its consistent behaviour regardless of flow dimensions, Reynolds number, and flow topology. Our results show that the optimal cost function parameters can be modelled from the measurement uncertainties, giving lower prediction error and uncertainty than current methods. We see direct signatures of flow topology on the prediction error map, including the cylinder leading edge boundary layer, the sideward shear layers, and the vortex formation structures. These topologies are marked by high Lagrangian gradients and 3D directional motions.
Latent Field Discovery In Interacting Dynamical Systems With Neural Fields
Systems of interacting objects often evolve under the influence of field effects that govern their dynamics, yet previous works have abstracted away from such effects, and assume that systems evolve in a vacuum. In this work, we focus on discovering these fields, and infer them from the observed dynamics alone, without directly observing them. We theorize the presence of latent force fields, and propose neural fields to learn them. Since the observed dynamics constitute the net effect of local object interactions and global field effects, recently popularized equivariant networks are inapplicable, as they fail to capture global information. To address this, we propose to disentangle local object interactions -- which are SE(n) equivariant and depend on relative states -- from external global field effects -- which depend on absolute states. We model interactions with equivariant graph networks, and combine them with neural fields in a novel graph network that integrates field forces. Our experiments show that we can accurately discover the underlying fields in charged particles settings, traffic scenes, and gravitational n-body problems, and effectively use them to learn the system and forecast future trajectories.
ODEWorld: A Continuous Predictive Architecture via Physical-Time Flow
In the physical world we inhabit, space and time are fundamentally continuous. However, existing machine learning paradigms for world modeling are largely confined to discrete-time prediction, thereby exhibiting significant inefficiency in capturing the dynamics of physical world. We introduce Physical-Time Flow (PT-Flow), a novel approach that learns a continuous latent velocity field operating in physical time. Crucially, the underlying dynamics of sequential data are parameterized by an ordinary differential equation (ODE) embedded in a well-structured representation space. Under this paradigm, the prediction of future can be recast as temporal integration via an ODE solver in the compressed latent space. Building upon PT-Flow, we construct ODEWorld, a continuous-time latent world model that is both efficient and versatile. By extracting time-variant features and enforcing ODE properties on both the dynamical representation space and the latent velocity field, ODEWorld effectively addresses the long-standing representation collapse issue in latent world model literature. This also enables high-quality image reconstruction even after long-horizon prediction. Moreover, its continuous nature allows for arbitrary temporal resolution and even backward prediction, which is impossible for most discrete-time models. Lastly, ODEWorld can provide rich planning-oriented information to facilitate downstream policy learning. Comprehensive experiments demonstrate that ODEWorld successfully reconciles planning-conducive dynamics abstraction with visual realism, excelling in both video generation and robotic control. https://dstate.github.io/odeworld_website/{Project Website}.
Imagined Rollouts are Kinematic, Not Dynamic: A Diagnosis of Long-Horizon World-Model Failure
Long-horizon failure in world models is conventionally attributed to compounding error, a generic framing that does not distinguish what kind of error compounds. We propose a kinematic-vs-dynamic reframing: world models tend to imagine kinematically rather than dynamically. We operationalize this as the imagined Kinematic-Consistency Error, a per-step diagnostic that measures how far a rollout departs from a closed-form kinematic null, paired with a perturbation protocol that tests whether iKCE responds when physical conditions cross a regime boundary. We instantiate the diagnostic on a released DreamerV3 checkpoint trained on DMC walker-walk, where imagined iKCE runs roughly two orders of magnitude above that of matched real-physics rollouts. Across a friction sweep that crosses the gait-collapse boundary, the model's iKCE stays statistically flat even as the trained policy's reward collapses through the same range, providing the kinematic-not-dynamic signature. The diagnostic distinguishes kinematic from dynamic imagination at horizons longer than the embodiment's gait period.
What Has a Foundation Model Found? Using Inductive Bias to Probe for World Models
Foundation models are premised on the idea that sequence prediction can uncover deeper domain understanding, much like how Kepler's predictions of planetary motion later led to the discovery of Newtonian mechanics. However, evaluating whether these models truly capture deeper structure remains a challenge. We develop a technique for evaluating foundation models that examines how they adapt to synthetic datasets generated from some postulated world model. Our technique measures whether the foundation model's inductive bias aligns with the world model, and so we refer to it as an inductive bias probe. Across multiple domains, we find that foundation models can excel at their training tasks yet fail to develop inductive biases towards the underlying world model when adapted to new tasks. We particularly find that foundation models trained on orbital trajectories consistently fail to apply Newtonian mechanics when adapted to new physics tasks. Further analysis reveals that these models behave as if they develop task-specific heuristics that fail to generalize.
Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Robotics
For robots to robustly understand and interact with the physical world, it is highly beneficial to have a comprehensive representation - modelling geometry, physics, and visual observations - that informs perception, planning, and control algorithms. We propose a novel dual Gaussian-Particle representation that models the physical world while (i) enabling predictive simulation of future states and (ii) allowing online correction from visual observations in a dynamic world. Our representation comprises particles that capture the geometrical aspect of objects in the world and can be used alongside a particle-based physics system to anticipate physically plausible future states. Attached to these particles are 3D Gaussians that render images from any viewpoint through a splatting process thus capturing the visual state. By comparing the predicted and observed images, our approach generates visual forces that correct the particle positions while respecting known physical constraints. By integrating predictive physical modelling with continuous visually-derived corrections, our unified representation reasons about the present and future while synchronizing with reality. Our system runs in realtime at 30Hz using only 3 cameras. We validate our approach on 2D and 3D tracking tasks as well as photometric reconstruction quality. Videos are found at https://embodied-gaussians.github.io/.
Frame Averaging for Invariant and Equivariant Network Design
Many machine learning tasks involve learning functions that are known to be invariant or equivariant to certain symmetries of the input data. However, it is often challenging to design neural network architectures that respect these symmetries while being expressive and computationally efficient. For example, Euclidean motion invariant/equivariant graph or point cloud neural networks. We introduce Frame Averaging (FA), a general purpose and systematic framework for adapting known (backbone) architectures to become invariant or equivariant to new symmetry types. Our framework builds on the well known group averaging operator that guarantees invariance or equivariance but is intractable. In contrast, we observe that for many important classes of symmetries, this operator can be replaced with an averaging operator over a small subset of the group elements, called a frame. We show that averaging over a frame guarantees exact invariance or equivariance while often being much simpler to compute than averaging over the entire group. Furthermore, we prove that FA-based models have maximal expressive power in a broad setting and in general preserve the expressive power of their backbone architectures. Using frame averaging, we propose a new class of universal Graph Neural Networks (GNNs), universal Euclidean motion invariant point cloud networks, and Euclidean motion invariant Message Passing (MP) GNNs. We demonstrate the practical effectiveness of FA on several applications including point cloud normal estimation, beyond 2-WL graph separation, and n-body dynamics prediction, achieving state-of-the-art results in all of these benchmarks.
BALLAST: Bayesian Active Learning with Look-ahead Amendment for Sea-drifter Trajectories under Spatio-Temporal Vector Fields
We introduce a formal active learning methodology for guiding the placement of Lagrangian observers to infer time-dependent vector fields -- a key task in oceanography, marine science, and ocean engineering -- using a physics-informed spatio-temporal Gaussian process surrogate model. The majority of existing placement campaigns either follow standard `space-filling' designs or relatively ad-hoc expert opinions. A key challenge to applying principled active learning in this setting is that Lagrangian observers are continuously advected through the vector field, so they make measurements at different locations and times. It is, therefore, important to consider the likely future trajectories of placed observers to account for the utility of candidate placement locations. To this end, we present BALLAST: Bayesian Active Learning with Look-ahead Amendment for Sea-drifter Trajectories. We observe noticeable benefits of BALLAST-aided sequential observer placement strategies on both synthetic and high-fidelity ocean current models. In addition, we developed a novel GP inference method -- the Vanilla SPDE Exchange (VaSE) -- to boost the GP posterior sampling efficiency, which is also of independent interest.
Objects in Generated Videos Are Slower Than They Appear: Models Suffer Sub-Earth Gravity and Don't Know Galileo's Principle...for now
Video generators are increasingly evaluated as potential world models, which requires them to encode and understand physical laws. We investigate their representation of a fundamental law: gravity. Out-of-the-box video generators consistently generate objects falling at an effectively slower acceleration. However, these physical tests are often confounded by ambiguous metric scale. We first investigate if observed physical errors are artifacts of these ambiguities (e.g., incorrect frame rate assumptions). We find that even temporal rescaling cannot correct the high-variance gravity artifacts. To rigorously isolate the underlying physical representation from these confounds, we introduce a unit-free, two-object protocol that tests the timing ratio t_1^2/t_2^2 = h_1/h_2, a relationship independent of g, focal length, and scale. This relative test reveals violations of Galileo's equivalence principle. We then demonstrate that this physical gap can be partially mitigated with targeted specialization. A lightweight low-rank adaptor fine-tuned on only 100 single-ball clips raises g_{eff} from 1.81,m/s^2 to 6.43,m/s^2 (reaching 65% of terrestrial gravity). This specialist adaptor also generalizes zero-shot to two-ball drops and inclined planes, offering initial evidence that specific physical laws can be corrected with minimal data.
Representation Learning for Spatiotemporal Physical Systems
Machine learning approaches to spatiotemporal physical systems have primarily focused on next-frame prediction, with the goal of learning an accurate emulator for the system's evolution in time. However, these emulators are computationally expensive to train and are subject to performance pitfalls, such as compounding errors during autoregressive rollout. In this work, we take a different perspective and look at scientific tasks further downstream of predicting the next frame, such as estimation of a system's governing physical parameters. Accuracy on these tasks offers a uniquely quantifiable glimpse into the physical relevance of the representations of these models. We evaluate the effectiveness of general-purpose self-supervised methods in learning physics-grounded representations that are useful for downstream scientific tasks. Surprisingly, we find that not all methods designed for physical modeling outperform generic self-supervised learning methods on these tasks, and methods that learn in the latent space (e.g., joint embedding predictive architectures, or JEPAs) outperform those optimizing pixel-level prediction objectives. Code is available at https://github.com/helenqu/physical-representation-learning.
EuLagNet: Eulerian Fluid Prediction with Lagrangian Dynamics
Accurately predicting the future fluid is important to extensive areas, such as meteorology, oceanology and aerodynamics. However, since the fluid is usually observed from an Eulerian perspective, its active and intricate dynamics are seriously obscured and confounded in static grids, bringing horny challenges to the prediction. This paper introduces a new Lagrangian-guided paradigm to tackle the tanglesome fluid dynamics. Instead of solely predicting the future based on Eulerian observations, we propose the Eulerian-Lagrangian Dual Recurrent Network (EuLagNet), which captures multiscale fluid dynamics by tracking movements of adaptively sampled key particles on multiple scales and integrating dynamics information over time. Concretely, a EuLag Block is presented to communicate the learned Eulerian and Lagrangian features at each moment and scale, where the motion of tracked particles is inferred from Eulerian observations and their accumulated dynamics information is incorporated into Eulerian fields to guide future prediction. Tracking key particles not only provides a clear and interpretable clue for fluid dynamics but also makes our model free from modeling complex correlations among massive grids for better efficiency. Experimentally, EuLagNet excels in three challenging fluid prediction tasks, covering both 2D and 3D, simulated and real-world fluids.
Relativity of Observation: Operational Intensive Variables in Nonequilibrium Thermodynamics
We formulate nonequilibrium thermodynamics in which intensive variables acquire operational meaning through measurement protocols consistent with local reciprocity. Using physical equilibrium as a reference, conjugate observables are constructed by continuously adjusting devices along the local tangent space of the statistical manifold. In this relativity of observation, Onsager reciprocity holds locally, allowing inference-based Lagrange multipliers to be directly measured. This provides a systematic method to extend operational definitions of intensive variables to nonequilibrium states, highlighting their context-dependent nature and offering a concrete experimental strategy.
Symmetries and Asymptotically Flat Space
The construction of a theory of quantum gravity is an outstanding problem that can benefit from better understanding the laws of nature that are expected to hold in regimes currently inaccessible to experiment. Such fundamental laws can be found by considering the classical counterparts of a quantum theory. For example, conservation laws in a quantum theory often stem from conservation laws of the corresponding classical theory. In order to construct such laws, this thesis is concerned with the interplay between symmetries and conservation laws of classical field theories and their application to asymptotically flat spacetimes. This work begins with an explanation of symmetries in field theories with a focus on variational symmetries and their associated conservation laws. Boundary conditions for general relativity are then formulated on three-dimensional asymptotically flat spacetimes at null infinity using the method of conformal completion. Conserved quantities related to asymptotic symmetry transformations are derived and their properties are studied. This is done in a manifestly coordinate independent manner. In a separate step a coordinate system is introduced, such that the results can be compared to existing literature. Next, asymptotically flat spacetimes which contain both future as well as past null infinity are considered. Asymptotic symmetries occurring at these disjoint regions of three-dimensional asymptotically flat spacetimes are linked and the corresponding conserved quantities are matched. Finally, it is shown how asymptotic symmetries lead to the notion of distinct Minkowski spaces that can be differentiated by conserved quantities.
Testing binary dynamics in gravity at the sixth post-Newtonian level
We calculate the motion of binary mass systems in gravity up to the sixth post--Newtonian order to the G_N^3 terms ab initio using momentum expansions within an effective field theory approach based on Feynman amplitudes in harmonic coordinates. For these contributions we construct a canonical transformation to isotropic and to EOB coordinates at 5PN and agree with the results in the literature Bern:2019nnu,Damour:2019lcq. At 6PN we compare to the Hamiltonians in isotropic coordinates either given in Bern:2019nnu or resulting from the scattering angle. We find a canonical transformation from our Hamiltonian in harmonic coordinates to Bern:2019nnu, but not to Damour:2019lcq. This implies that we also agree on all observables with Bern:2019nnu to the sixth post--Newtonian order to G_N^3.
Baryonic Effects on Lagrangian Clustering and Angular Momentum Reconstruction
Recent studies illustrate the correlation between the angular momenta of cosmic structures and their Lagrangian properties. However, only baryons are observable and it is unclear whether they reliably trace the cosmic angular momenta. We study the Lagrangian mass distribution, spin correlation, and predictability of dark matter, gas, and stellar components of galaxy-halo systems using IllustrisTNG, and show that the primordial segregations between components are typically small. Their protoshapes are also similar in terms of the statistics of moment of inertia tensors. Under the common gravitational potential they are expected to exert the same tidal torque and the strong spin correlations are not destroyed by the nonlinear evolution and complicated baryonic effects, as confirmed by the high-resolution hydrodynamic simulations. We further show that their late-time angular momenta traced by total gas, stars, or the central galaxies, can be reliably reconstructed by the initial perturbations. These results suggest that baryonic angular momenta can potentially be used in reconstructing the parameters and models related to the initial perturbations.
Context-Aware Deep Lagrangian Networks for Model Predictive Control
Controlling a robot based on physics-consistent dynamic models, such as Deep Lagrangian Networks (DeLaN), can improve the generalizability and interpretability of the resulting behavior. However, in complex environments, the number of objects to potentially interact with is vast, and their physical properties are often uncertain. This complexity makes it infeasible to employ a single global model. Therefore, we need to resort to online system identification of context-aware models that capture only the currently relevant aspects of the environment. While physical principles such as the conservation of energy may not hold across varying contexts, ensuring physical plausibility for any individual context-aware model can still be highly desirable, particularly when using it for receding horizon control methods such as model predictive control (MPC). Hence, in this work, we extend DeLaN to make it context-aware, combine it with a recurrent network for online system identification, and integrate it with an MPC for adaptive, physics-consistent control. We also combine DeLaN with a residual dynamics model to leverage the fact that a nominal model of the robot is typically available. We evaluate our method on a 7-DOF robot arm for trajectory tracking under varying loads. Our method reduces the end-effector tracking error by 39%, compared to a 21% improvement achieved by a baseline that uses an extended Kalman filter.
Power Variable Projection for Initialization-Free Large-Scale Bundle Adjustment
Most Bundle Adjustment (BA) solvers like the Levenberg-Marquardt algorithm require a good initialization. Instead, initialization-free BA remains a largely uncharted territory. The under-explored Variable Projection algorithm (VarPro) exhibits a wide convergence basin even without initialization. Coupled with object space error formulation, recent works have shown its ability to solve small-scale initialization-free bundle adjustment problem. To make such initialization-free BA approaches scalable, we introduce Power Variable Projection (PoVar), extending a recent inverse expansion method based on power series. Importantly, we link the power series expansion to Riemannian manifold optimization. This projective framework is crucial to solve large-scale bundle adjustment problems without initialization. Using the real-world BAL dataset, we experimentally demonstrate that our solver achieves state-of-the-art results in terms of speed and accuracy. To our knowledge, this work is the first to address the scalability of BA without initialization opening new venues for initialization-free structure-from-motion.
Homoclinic Floer homology via direct limits
Let (M omega) be a two dimensional symplectic manifold, phi: M to M a symplectomorphism with hyperbolic fixed point x and transversely intersecting stable and unstable manifolds W^s(phi, x) cap W^u(phi, x)=:H(phi, x). The intersection points are called homoclinic points, and the stable and unstable manifold are in this situation Lagrangian submanifolds. For this Lagrangian intersection problem with its infinite number of intersection points and wild oscillation behavior, we first define a Floer homology generated by finite sets of so-called contractible homoclinic points. This generalizes very significantly the Floer homologies generated by (semi)primary points defined by us in earlier works. Nevertheless these Floer homologies only consider quite `local' aspects of W^s(phi, x) cap W^u(phi, x) since their generator sets are finite, but the number of all contractible homoclinic points is infinite. To overcome this issue, we construct a direct limit of these `local' homoclinic Floer homologies over suitable index sets. These direct limits thus accumulate the information gathered by the finitely generated local' homoclinic Floer homologies.
Physics-Based Forecasting of Tomorrow's Solar Wind at 1 AU
A faster than real time forecast system for solar wind and interplanetary magnetic field transients that is driven by hourly updated solar magnetograms is proposed to provide a continuous nowcast of the solar corona (<0.1AU) and 24-hours forecast of the solar wind at 1 AU by solving a full 3-D MHD model. This new model has been inspired by the concept of relativity of simultaneity used in the theory of special relativity. It is based on time transformation between two coordinate systems: the solar rest frame and a boosted system in which the current observations of the solar magnetic field and tomorrow's measurement of the solar wind at 1 AU are simultaneous. In this paper we derive the modified governing equations for both hydrodynamics (HD) and magnetohydrodynamics (MHD) and present a new numerical algorithm that only modifies the conserved quantities but preserves the original HD/MHD numerical flux. The proposed method enables an efficient numerical implementation, and thus a significantly longer forecast time than the traditional method.
Group equivariant neural posterior estimation
Simulation-based inference with conditional neural density estimators is a powerful approach to solving inverse problems in science. However, these methods typically treat the underlying forward model as a black box, with no way to exploit geometric properties such as equivariances. Equivariances are common in scientific models, however integrating them directly into expressive inference networks (such as normalizing flows) is not straightforward. We here describe an alternative method to incorporate equivariances under joint transformations of parameters and data. Our method -- called group equivariant neural posterior estimation (GNPE) -- is based on self-consistently standardizing the "pose" of the data while estimating the posterior over parameters. It is architecture-independent, and applies both to exact and approximate equivariances. As a real-world application, we use GNPE for amortized inference of astrophysical binary black hole systems from gravitational-wave observations. We show that GNPE achieves state-of-the-art accuracy while reducing inference times by three orders of magnitude.
Space-time approach to spontaneous symmetry breaking in the Abelian-gauge interaction
Spontaneous symmetry breaking is examined by regarding it as a phenomenon in the eternal intermediate state due to sequential perturbations. The concept of the relativistic many-body state is applied to this intermediate state occurring in the collision of massless Dirac fermions. Time in the relativistic many-body state should evolve while maintaining the direction of time in each particle, even if the particles are viewed from any inertial frames. This kinematical requirement leads to spontaneous symmetry breaking in the vacuum of these states, which gives a different meaning to the results of the Higgs model. In this vacuum, massless fermion-antifermion pairs and coherent collection of gauge bosons condense, which determine each other's mass. When a local excitation of the condensed gauge bosons propagates in space, a Higgs-like boson appears. The effective coupling of this Higgs-like boson to gauge bosons is calculated as a one-loop process. With this coupling, the total cross section of the pair annihilation of fermion and antifermion to gauge boson pair is calculated. Renormalizability of this model is discussed using the inductive method. Since the Higgs Lagrangian is not assumed, the divergence we must renormalize is only the logarithmic divergence, not the quadratic one.
Hamiltonian Neural Networks
Even though neural networks enjoy widespread use, they still struggle to learn the basic laws of physics. How might we endow them with better inductive biases? In this paper, we draw inspiration from Hamiltonian mechanics to train models that learn and respect exact conservation laws in an unsupervised manner. We evaluate our models on problems where conservation of energy is important, including the two-body problem and pixel observations of a pendulum. Our model trains faster and generalizes better than a regular neural network. An interesting side effect is that our model is perfectly reversible in time.
Topology-Preserving Neural Operator Learning via Hodge Decomposition
In this paper, we study solution operators of physical field equations on geometric meshes from a function-space perspective. We reveal that Hodge orthogonality fundamentally resolves spectral interference by isolating unlearnable topological degrees of freedom from learnable geometric dynamics, enabling an additive approximation confined to structure-preserving subspaces. Building on Hodge theory and operator splitting, we derive a principled operator-level decomposition. The result is a Hybrid Eulerian-Lagrangian architecture with an algebraic-level inductive bias we call Hodge Spectral Duality (HSD). In our framework, we use discrete differential forms to capture topology-dominated components and an orthogonal auxiliary ambient space to represent complex local dynamics. Our method achieves superior accuracy and efficiency on geometric graphs with enhanced fidelity to physical invariants. Our code is available at https://github.com/ContinuumCoder/Hodge-Spectral-Duality
Aerial World Model for Long-horizon Visual Generation and Navigation in 3D Space
Unmanned aerial vehicles (UAVs) have emerged as powerful embodied agents. One of the core abilities is autonomous navigation in large-scale three-dimensional environments. Existing navigation policies, however, are typically optimized for low-level objectives such as obstacle avoidance and trajectory smoothness, lacking the ability to incorporate high-level semantics into planning. To bridge this gap, we propose ANWM, an aerial navigation world model that predicts future visual observations conditioned on past frames and actions, thereby enabling agents to rank candidate trajectories by their semantic plausibility and navigational utility. ANWM is trained on 4-DoF UAV trajectories and introduces a physics-inspired module: Future Frame Projection (FFP), which projects past frames into future viewpoints to provide coarse geometric priors. This module mitigates representational uncertainty in long-distance visual generation and captures the mapping between 3D trajectories and egocentric observations. Empirical results demonstrate that ANWM significantly outperforms existing world models in long-distance visual forecasting and improves UAV navigation success rates in large-scale environments.
R^3: 3D Reconstruction via Relative Regression
Recent feed-forward geometry foundation models have demonstrated impressive generalization by recovering depth and poses in a single forward pass. However, these models are typically constrained by a global coordinate frame assumption. This dependency becomes a significant bottleneck for long-context and streaming reconstruction, as it forces the network to maintain an arbitrary temporal origin and handle translation magnitudes that grow unbounded over time. Our solution, which we call R^3, employs relative regression. We employ a lightweight MLP to predict confidence-weighted relative constraints. These confidences serve as a unified anchor: weighting losses during training and guiding pose aggregation during inference. R^3 supports both full-context offline reconstruction and causal, bounded-memory streaming. Our evaluation in both offline and streaming settings validates the effectiveness of our relative mechanism. Project page: https://kevinxu02.github.io/r3-site
Solving physics-based initial value problems with unsupervised machine learning
Initial value problems -- a system of ordinary differential equations and corresponding initial conditions -- can be used to describe many physical phenomena including those arise in classical mechanics. We have developed a novel approach to solve physics-based initial value problems using unsupervised machine learning. We propose a deep learning framework that models the dynamics of a variety of mechanical systems through neural networks. Our framework is flexible, allowing us to solve non-linear, coupled, and chaotic dynamical systems. We demonstrate the effectiveness of our approach on systems including a free particle, a particle in a gravitational field, a classical pendulum, and the H\'enon--Heiles system (a pair of coupled harmonic oscillators with a non-linear perturbation, used in celestial mechanics). Our results show that deep neural networks can successfully approximate solutions to these problems, producing trajectories which conserve physical properties such as energy and those with stationary action. We note that probabilistic activation functions, as defined in this paper, are required to learn any solutions of initial value problems in their strictest sense, and we introduce coupled neural networks to learn solutions of coupled systems.
OrthoPhys: Physically Plausible Video Generation with Orthogonal-View Geometry Guidance
Recent progress in video generation has led to substantial improvements in visual fidelity, yet ensuring physically consistent motion remains a fundamental challenge. Intuitively, this limitation can be attributed to the fact that real-world object motion unfolds in three-dimensional space, while video observations provide only partial, view-dependent projections of such dynamics. To address these issues, we propose OrthoPhys, a two-stage framework that leverages orthogonal-view geometry guidance to enforce physical plausibility. Instead of directly generating unstructured 2D videos, our first stage generates synchronized, four-view orthogonal videos of the foreground dynamics. By incorporating a geometry-enhanced attention mechanism across these orthogonal views, this stage effectively enforces 3D spatial coherence and implicitly grounds the motion in physical attributes. In the second stage, these physically consistent orthogonal foregrounds serve as rigid guidance to synthesize the final complete video, seamlessly learning the interaction between foreground dynamics and the background context. To support this orthogonal-view training paradigm, we construct PhysMV, a dataset containing 40K scenes, each consisting of four orthogonal viewpoints, resulting in a total of 160K video sequences. Extensive experiments demonstrate that OrthoPhys significantly improves physical realism and spatial-temporal coherence over existing video generation methods. Project page: https://anonymous.4open.science/w/Phys4D/.
PIN-WM: Learning Physics-INformed World Models for Non-Prehensile Manipulation
While non-prehensile manipulation (e.g., controlled pushing/poking) constitutes a foundational robotic skill, its learning remains challenging due to the high sensitivity to complex physical interactions involving friction and restitution. To achieve robust policy learning and generalization, we opt to learn a world model of the 3D rigid body dynamics involved in non-prehensile manipulations and use it for model-based reinforcement learning. We propose PIN-WM, a Physics-INformed World Model that enables efficient end-to-end identification of a 3D rigid body dynamical system from visual observations. Adopting differentiable physics simulation, PIN-WM can be learned with only few-shot and task-agnostic physical interaction trajectories. Further, PIN-WM is learned with observational loss induced by Gaussian Splatting without needing state estimation. To bridge Sim2Real gaps, we turn the learned PIN-WM into a group of Digital Cousins via physics-aware randomizations which perturb physics and rendering parameters to generate diverse and meaningful variations of the PIN-WM. Extensive evaluations on both simulation and real-world tests demonstrate that PIN-WM, enhanced with physics-aware digital cousins, facilitates learning robust non-prehensile manipulation skills with Sim2Real transfer, surpassing the Real2Sim2Real state-of-the-arts.
Puffin-World: Scaling a Unified Multimodal Model with Native 3D World States
We propose Puffin-World, a unified multimodal architecture that integrates physical understanding, spatial simulation, and 3D world generation and reconstruction without relying on external offline modules. To reliably construct and interact with 3D worlds, our framework jointly models three native world states: physics (gravity field and latitude), geometry (depth), and appearance (image), together with a unified Omni-Camera representation that supports diverse tasks and flexible motions. Beyond modeling these states, we introduce a strategy for propagating physical dynamics across future frames. By grounding absolute camera properties in the real world, Puffin-World enables physically consistent and visually stable world generation. We further couple appearance and geometry within a single generative process, jointly synthesizing each future view and reconstructing its underlying geometry. This unified paradigm enables interleaved closed-loop applications requiring synergy across multiple tasks, including mimic and self-calibrated world exploration. To scale Puffin-World to complex scenarios, we construct Puffin-16M, comprising 15 million vision-language-camera triplets and 1 million trajectories featuring various and challenging motions. To foster further research in this area, we released the code, models, and datasets.
DreamX-Phi 1.0: Action-Conditioned Video World Model for Robotic Manipulation
We present DreamX-Phi 1.0, an action-conditioned video world model for robotic manipulation that, given an observed frame, a language instruction, and a prescribed action sequence comprising end-effector poses and gripper states, predicts the resulting future observations. Yet realism alone does not guarantee faithfulness: a convincing rollout can still move the wrong arm or lose the manipulated object. To ensure the prediction respects each arm's commanded path, we inject per-arm SE(3) transformations into attention via PRoPE-style geometric encoding, preserving arm identity and rigid-motion structure. Action control alone does not fully constrain scene geometry or the evolution of small manipulated objects. We therefore add a lightweight depth branch for scene-level geometry and use SAM3 masks with a frozen V-JEPA teacher to maintain object consistency throughout grasping. We further distill the multi-step generator into a few-step student via distribution-matching distillation for efficient deployment. At the time of writing, achieves first place on Track~1 and second place on Track~2 of the WorldArena~2.0 Challenge. Our model and code will be publicly available.
Generative Modeling with Orbit-Space Particle Flow Matching
We present Orbit-Space Geometric Probability Paths (OGPP), a particle-native flow-matching framework for generative modeling of particle systems. OGPP is motivated by two insights: (i) particles are defined up to permutation symmetries, so anonymous indexing inflates per-index target variance and yields curved, hard-to-learn flows; and (ii) particles live in physical space, so the flow terminal velocity has physical meaning and can encode geometric attributes, e.g., surface normals. OGPP instantiates three key components: (1) orbit-space canonicalization of the probability-path terminal endpoint, (2) particle index embeddings for role specialization, and (3) geometric probability paths with arc-length-aware terminal velocities that generate normals as a byproduct of the flow. We evaluate OGPP on minimal-surface benchmarks, where it reduces metric error by up to two orders of magnitude in a single inference step; on ShapeNet, where it matches the state of the art with 5x fewer steps and reaches airplane EMD comparable to DiT-3D with 26x fewer parameters and 5x fewer steps; and on single-shape encoding, where it produces normals and reconstructions competitive with 6D generators while operating entirely in 3D.
A mechanism to generate varying speed of light via Higgs-dilaton coupling: Theory and cosmological applications
We allow the Higgs field Phi to interact with a dilaton field chi of the background spacetime via the coupling chi^2,Phi^daggerPhi. Upon spontaneous gauge symmetry breaking, the Higgs VEV becomes proportional to chi. While traditionally this linkage is employed to make the Planck mass and particle masses dependent on chi, we present an textit alternative mechanism: the Higgs VEV will be used to construct Planck's constant hbar and speed of light c. Specifically, each open set vicinity of a given point x^* on the spacetime manifold is equipped with a replica of the Glashow-Weinberg-Salam action operating with its own effective values of hbar_* and c_* per hbar_*proptochi^{-1/2}(x^*) and c_*proptochi^{1/2}(x^*), causing these ``fundamental constants'' to vary alongside the dynamical field chi. Moreover, in each open set around x^*, the prevailing value chi(x^*) determines the length and time scales for physical processes occurring in this region as lproptochi^{-1}(x^*) and tauproptochi^{-3/2}(x^*). This leads to an textit anisotropic relation tau^{-1}propto l^{-3/2} between the rate of clocks and the length of rods, resulting in a distinct set of novel physical phenomena. For late-time cosmology, the variation of c along the trajectory of light waves from distant supernovae towards the Earth-based observer necessitates modifications to the Lema\^itre redshift relation and the Hubble law. These modifications are capable of: (1) Accounting for the Pantheon Catalog of SNeIa through a declining speed of light in an expanding Einstein--de Sitter universe, thus avoiding the need for dark energy; (2) Revitalizing Blanchard-Douspis-Rowan-Robinson-Sarkar's CMB power spectrum analysis that bypassed dark energy [A&A 412, 35 (2003)]; and (3) Resolving the H_0 tension without requiring a dynamical dark energy component.
What about gravity in video generation? Post-Training Newton's Laws with Verifiable Rewards
Recent video diffusion models can synthesize visually compelling clips, yet often violate basic physical laws-objects float, accelerations drift, and collisions behave inconsistently-revealing a persistent gap between visual realism and physical realism. We propose NewtonRewards, the first physics-grounded post-training framework for video generation based on verifiable rewards. Instead of relying on human or VLM feedback, NewtonRewards extracts measurable proxies from generated videos using frozen utility models: optical flow serves as a proxy for velocity, while high-level appearance features serve as a proxy for mass. These proxies enable explicit enforcement of Newtonian structure through two complementary rewards: a Newtonian kinematic constraint enforcing constant-acceleration dynamics, and a mass conservation reward preventing trivial, degenerate solutions. We evaluate NewtonRewards on five Newtonian Motion Primitives (free fall, horizontal/parabolic throw, and ramp sliding down/up) using our newly constructed large-scale benchmark, NewtonBench-60K. Across all primitives in visual and physics metrics, NewtonRewards consistently improves physical plausibility, motion smoothness, and temporal coherence over prior post-training methods. It further maintains strong performance under out-of-distribution shifts in height, speed, and friction. Our results show that physics-grounded verifiable rewards offer a scalable path toward physics-aware video generation.
Goal Force: Teaching Video Models To Accomplish Physics-Conditioned Goals
Recent advancements in video generation have enabled the development of ``world models'' capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text instructions are often too abstract to capture physical nuances, while target images are frequently infeasible to specify for dynamic tasks. To address this, we introduce Goal Force, a novel framework that allows users to define goals via explicit force vectors and intermediate dynamics, mirroring how humans conceptualize physical tasks. We train a video generation model on a curated dataset of synthetic causal primitives-such as elastic collisions and falling dominos-teaching it to propagate forces through time and space. Despite being trained on simple physics data, our model exhibits remarkable zero-shot generalization to complex, real-world scenarios, including tool manipulation and multi-object causal chains. Our results suggest that by grounding video generation in fundamental physical interactions, models can emerge as implicit neural physics simulators, enabling precise, physics-aware planning without reliance on external engines. We release all datasets, code, model weights, and interactive video demos at our project page.
World-Grounded Human Motion Recovery via Gravity-View Coordinates
We present a novel method for recovering world-grounded human motion from monocular video. The main challenge lies in the ambiguity of defining the world coordinate system, which varies between sequences. Previous approaches attempt to alleviate this issue by predicting relative motion in an autoregressive manner, but are prone to accumulating errors. Instead, we propose estimating human poses in a novel Gravity-View (GV) coordinate system, which is defined by the world gravity and the camera view direction. The proposed GV system is naturally gravity-aligned and uniquely defined for each video frame, largely reducing the ambiguity of learning image-pose mapping. The estimated poses can be transformed back to the world coordinate system using camera rotations, forming a global motion sequence. Additionally, the per-frame estimation avoids error accumulation in the autoregressive methods. Experiments on in-the-wild benchmarks demonstrate that our method recovers more realistic motion in both the camera space and world-grounded settings, outperforming state-of-the-art methods in both accuracy and speed. The code is available at https://zju3dv.github.io/gvhmr/.
FAENet: Frame Averaging Equivariant GNN for Materials Modeling
Applications of machine learning techniques for materials modeling typically involve functions known to be equivariant or invariant to specific symmetries. While graph neural networks (GNNs) have proven successful in such tasks, they enforce symmetries via the model architecture, which often reduces their expressivity, scalability and comprehensibility. In this paper, we introduce (1) a flexible framework relying on stochastic frame-averaging (SFA) to make any model E(3)-equivariant or invariant through data transformations. (2) FAENet: a simple, fast and expressive GNN, optimized for SFA, that processes geometric information without any symmetrypreserving design constraints. We prove the validity of our method theoretically and empirically demonstrate its superior accuracy and computational scalability in materials modeling on the OC20 dataset (S2EF, IS2RE) as well as common molecular modeling tasks (QM9, QM7-X). A package implementation is available at https://faenet.readthedocs.io.
The Geometric Nature and a Free Proxy for Flow-Matching Uncertainty
Flow matching (FM) has become a popular action head paradigm for modern embodied models. However, as a conditional generative model, it does not explicitly expose its inherent uncertainty, producing faulty action chunks even when it misinterprets the scene or encounters out-of-distribution (OOD) inputs. Therefore, determining when an FM-generated action can be trusted is essential for safe deployment, yet existing uncertainty estimation methods on real-time control suffer from several issues: extra training budget, high computational overhead, and low generalization ability. In this work, we provide a geometric interpretation of FM uncertainty in the velocity field, showing that uncertainty manifests as deviation from an ideal affine-isotropic contraction field. Building on this observation, we introduce denoising acceleration (accel), a highly-generalizable and cost-free uncertainty proxy that measures the bending of the denoising trajectory from a single forward pass, without additional model evaluations, training, or resampling. We theoretically and empirically demonstrate that accel is a faithful proxy for FM uncertainty and further test its utility in online failure detection. Results show that accel identifies failing rollouts well before termination, matching or even outperforming costly resampling- and training-based baselines across settings under realistic deployment budget. Code and demos available at: https://github.com/rrrrrrzy/fm-geometry.
Augmented Lagrangian Predictive Coding
Predictive coding (PC) is a local-learning alternative to backpropagation (BP), training deep networks via local energy-minimization dynamics rather than a global backward pass. We introduce Augmented Lagrangian Predictive Coding (PC-ALM), which maintains PC's inference budget but aligns each weight update toward BP by accumulating per-layer constraint errors into a layer-local Lagrange multiplier. In linear PC networks, PC-ALM converges to an equilibrium with exact BP gradients distributed across the network via only layer-local updates. We analyze PC-ALM in nonlinear PC networks up to depth 128 and show that it matches BP performance across all width-depth regimes, notably in deep narrow networks where PC underperforms. PC-ALM introduces recurrent dynamics in each layer's activations. Compared to PC's heat flow on a scalar energy, PC-ALM dynamics are driven by dual ascent on the augmented Lagrangian. We observe "ballistic" credit propagation across very deep networks, with credit signals evenly distributed across layers, compared to PC's slow, diffusive credit propagation. Beyond the algorithm itself, the augmented Lagrangian framework offers a generalization of PC, and may yield insights into how distributed systems could compute and propagate BP-like credit signals through purely local dynamics.
Provably Data-driven Lagrangian Relaxation for Mixed Integer Linear Programming
Lagrangian Relaxation (LR) is a powerful technique for solving large-scale Mixed Integer Linear Programming (MILP), particularly those with decomposable structures, such as vehicle routing or unit commitment problems. By relaxing the coupling constraints, LR enables parallel subproblem solving and often yields tighter dual bounds than standard linear programming relaxations, which is crucial for efficient branch-and-bound pruning. While recent empirical work has shown promising results using machine learning to predict these multipliers, a theoretical understanding of such methods remains an open question. In this work, we bridge this gap by analyzing the problem of learning LR through the lens of Data-driven Algorithm Design, i.e., a statistical learning problem over a distribution of problem instances. Our contributions are as follows: first, we derive a generalization bound of O(s^{1.5}/N) for the learned multipliers, where s is the number of coupling constraints and N is the sample size. Second, we provide a minimax lower-bound of Ω(s/N), proving that a linear dependency is unavoidable. Third, we constructively close this theoretical gap by proving that Stochastic Gradient Ascent (SGA) with averaging achieves the minimax optimal rate Θ(s/N). Finally, we extend our framework to the learning-to-warm-start setting, proving that it achieves a fast, minimax-optimal rate of Θ(s/N) and establishing a theoretical advantage over direct multiplier prediction.
Reflective Planning: Vision-Language Models for Multi-Stage Long-Horizon Robotic Manipulation
Solving complex long-horizon robotic manipulation problems requires sophisticated high-level planning capabilities, the ability to reason about the physical world, and reactively choose appropriate motor skills. Vision-language models (VLMs) pretrained on Internet data could in principle offer a framework for tackling such problems. However, in their current form, VLMs lack both the nuanced understanding of intricate physics required for robotic manipulation and the ability to reason over long horizons to address error compounding issues. In this paper, we introduce a novel test-time computation framework that enhances VLMs' physical reasoning capabilities for multi-stage manipulation tasks. At its core, our approach iteratively improves a pretrained VLM with a "reflection" mechanism - it uses a generative model to imagine future world states, leverages these predictions to guide action selection, and critically reflects on potential suboptimalities to refine its reasoning. Experimental results demonstrate that our method significantly outperforms several state-of-the-art commercial VLMs as well as other post-training approaches such as Monte Carlo Tree Search (MCTS). Videos are available at https://reflect-vlm.github.io.
PhysRVG: Physics-Aware Unified Reinforcement Learning for Video Generative Models
Physical principles are fundamental to realistic visual simulation, but remain a significant oversight in transformer-based video generation. This gap highlights a critical limitation in rendering rigid body motion, a core tenet of classical mechanics. While computer graphics and physics-based simulators can easily model such collisions using Newton formulas, modern pretrain-finetune paradigms discard the concept of object rigidity during pixel-level global denoising. Even perfectly correct mathematical constraints are treated as suboptimal solutions (i.e., conditions) during model optimization in post-training, fundamentally limiting the physical realism of generated videos. Motivated by these considerations, we introduce, for the first time, a physics-aware reinforcement learning paradigm for video generation models that enforces physical collision rules directly in high-dimensional spaces, ensuring the physics knowledge is strictly applied rather than treated as conditions. Subsequently, we extend this paradigm to a unified framework, termed Mimicry-Discovery Cycle (MDcycle), which allows substantial fine-tuning while fully preserving the model's ability to leverage physics-grounded feedback. To validate our approach, we construct new benchmark PhysRVGBench and perform extensive qualitative and quantitative experiments to thoroughly assess its effectiveness.
WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer
A unified simulator that can model diverse physical phenomena without solver-specific redesign is a long-standing goal across simulation science. We present a learning-based particle simulator built on a single transformer architecture to model cloth, elastic solds, Newtonian and non-Newtonian fluids, granular materials, and molecular dynamics. Our model follows a prediction-correction design on a shared Lagrangian particle representation. An explicit predictor first advances particles under the known external forces, producing an intermediate state that captures externally driven motion but not inter-particle interactions. A learned corrector then predicts the residual position and velocity updates through three stages: a particle tokenizer that encodes local particle-particle, particle-boundary, and topology-guided interactions; a super-token encoder that hierarchically merges particle tokens into a compact set of super tokens via alternating self-attention and token merging; and a super-token decoder that lifts these super tokens back to particle resolution through cross-attention to predict per-particle position and velocity corrections. Progressive token merging reduces the attention cost at successive encoder layers by halving the token count at each level, and the decoder communicates through the compact super-token set rather than full particle-to-particle attention. Across the six dynamics categories, the same architecture generalizes to unseen materials, boundary configurations, initial conditions, and external forces. We further demonstrate downstream interactive control, inverse design, and learning from real-world manipulation data, reducing the need for per-phenomenon solver engineering.
How to build a consistency model: Learning flow maps via self-distillation
Flow-based generative models achieve state-of-the-art sample quality, but require the expensive solution of a differential equation at inference time. Flow map models, commonly known as consistency models, encompass many recent efforts to improve inference-time efficiency by learning the solution operator of this differential equation. Yet despite their promise, these models lack a unified description that clearly explains how to learn them efficiently in practice. Here, building on the methodology proposed in Boffi et. al. (2024), we present a systematic algorithmic framework for directly learning the flow map associated with a flow or diffusion model. By exploiting a relationship between the velocity field underlying a continuous-time flow and the instantaneous rate of change of the flow map, we show how to convert any distillation scheme into a direct training algorithm via self-distillation, eliminating the need for pre-trained teachers. We introduce three algorithmic families based on different mathematical characterizations of the flow map: Eulerian, Lagrangian, and Progressive methods, which we show encompass and extend all known distillation and direct training schemes for consistency models. We find that the novel class of Lagrangian methods, which avoid both spatial derivatives and bootstrapping from small steps by design, achieve significantly more stable training and higher performance than more standard Eulerian and Progressive schemes. Our methodology unifies existing training schemes under a single common framework and reveals new design principles for accelerated generative modeling. Associated code is available at https://github.com/nmboffi/flow-maps.
Probabilistic Digital Twin for Misspecified Structural Dynamical Systems via Latent Force Modeling and Bayesian Neural Networks
This work presents a probabilistic digital twin framework for response prediction in dynamical systems governed by misspecified physics. The approach integrates Gaussian Process Latent Force Models (GPLFM) and Bayesian Neural Networks (BNNs) to enable end-to-end uncertainty-aware inference and prediction. In the diagnosis phase, model-form errors (MFEs) are treated as latent input forces to a nominal linear dynamical system and jointly estimated with system states using GPLFM from sensor measurements. A BNN is then trained on posterior samples to learn a probabilistic nonlinear mapping from system states to MFEs, while capturing diagnostic uncertainty. For prognosis, this mapping is used to generate pseudo-measurements, enabling state prediction via Kalman filtering. The framework allows for systematic propagation of uncertainty from diagnosis to prediction, a key capability for trustworthy digital twins. The framework is demonstrated using four nonlinear examples: a single degree of freedom (DOF) oscillator, a multi-DOF system, and two established benchmarks -- the Bouc-Wen hysteretic system and the Silverbox experimental dataset -- highlighting its predictive accuracy and robustness to model misspecification.
Deterministic diffusion models for Lagrangian turbulence: robustness and encoding of extreme events
Modeling Lagrangian turbulence remains a fundamental challenge due to its multiscale, intermittent, and non-Gaussian nature. Recent advances in data-driven diffusion models have enabled the generation of realistic Lagrangian velocity trajectories that accurately reproduce statistical properties across scales and capture rare extreme events. This study investigates three key aspects of diffusion-based modeling for Lagrangian turbulence. First, we assess architectural robustness by comparing a U-Net backbone with a transformer-based alternative, finding strong consistency in generated trajectories, with only minor discrepancies at small scales. Second, leveraging a deterministic variant of diffusion model formulation, namely the deterministic denoising diffusion implicit model (DDIM), we identify structured features in the initial latent noise that align consistently with extreme acceleration events. Third, we explore accelerated generation by reducing the number of diffusion steps, and find that DDIM enables substantial speedups with minimal loss of statistical fidelity. These findings highlight the robustness of diffusion models and their potential for interpretable, scalable modeling of complex turbulent systems.
RAYNOVA: Scale-Temporal Autoregressive World Modeling in Ray Space
World foundation models aim to simulate the evolution of the real world with physically plausible behavior. Unlike prior methods that handle spatial and temporal correlations separately, we propose RAYNOVA, a geometry-agonistic multiview world model for driving scenarios that employs a dual-causal autoregressive framework. It follows both scale-wise and temporal topological orders in the autoregressive process, and leverages global attention for unified 4D spatio-temporal reasoning. Different from existing works that impose strong 3D geometric priors, RAYNOVA constructs an isotropic spatio-temporal representation across views, frames, and scales based on relative Plücker-ray positional encoding, enabling robust generalization to diverse camera setups and ego motions. We further introduce a recurrent training paradigm to alleviate distribution drift in long-horizon video generation. RAYNOVA achieves state-of-the-art multi-view video generation results on nuScenes, while offering higher throughput and strong controllability under diverse input conditions, generalizing to novel views and camera configurations without explicit 3D scene representation. Our code will be released at https://raynova-ai.github.io/.
The Spacetime of Diffusion Models: An Information Geometry Perspective
We present a novel geometric perspective on the latent space of diffusion models. We first show that the standard pullback approach, utilizing the deterministic probability flow ODE decoder, is fundamentally flawed. It provably forces geodesics to decode as straight segments in data space, effectively ignoring any intrinsic data geometry beyond the ambient Euclidean space. Complementing this view, diffusion also admits a stochastic decoder via the reverse SDE, which enables an information geometric treatment with the Fisher-Rao metric. However, a choice of x_T as the latent representation collapses this metric due to memorylessness. We address this by introducing a latent spacetime z=(x_t,t) that indexes the family of denoising distributions p(x_0 | x_t) across all noise scales, yielding a nontrivial geometric structure. We prove these distributions form an exponential family and derive simulation-free estimators for curve lengths, enabling efficient geodesic computation. The resulting structure induces a principled Diffusion Edit Distance, where geodesics trace minimal sequences of noise and denoise edits between data. We also demonstrate benefits for transition path sampling in molecular systems, including constrained variants such as low-variance transitions and region avoidance. Code is available at: https://github.com/rafalkarczewski/spacetime-geometry.
Towards Cross Domain Generalization of Hamiltonian Representation via Meta Learning
Recent advances in deep learning for physics have focused on discovering shared representations of target systems by incorporating physics priors or inductive biases into neural networks. While effective, these methods are limited to the system domain, where the type of system remains consistent and thus cannot ensure the adaptation to new, or unseen physical systems governed by different laws. For instance, a neural network trained on a mass-spring system cannot guarantee accurate predictions for the behavior of a two-body system or any other system with different physical laws. In this work, we take a significant leap forward by targeting cross domain generalization within the field of Hamiltonian dynamics. We model our system with a graph neural network and employ a meta learning algorithm to enable the model to gain experience over a distribution of tasks and make it adapt to new physics. Our approach aims to learn a unified Hamiltonian representation that is generalizable across multiple system domains, thereby overcoming the limitations of system-specific models. Our results demonstrate that the meta-trained model not only adapts effectively to new systems but also captures a generalized Hamiltonian representation that is consistent across different physical domains. Overall, through the use of meta learning, we offer a framework that achieves cross domain generalization, providing a step towards a unified model for understanding a wide array of dynamical systems via deep learning.
Radiating Love: adiabatic tidal fluxes and modes up to next-to-next-to-leading post-Newtonian order
We present the analytic evaluation of the gravitational energy and of the angular momentum flux with tidal effects for inspiraling compact binaries, at next-to-next-to-leading post-Newtoian (2PN) order, within the effective field theory diagrammatic approach. We first compute the stress-energy tensor for a binary system, that requires the evaluation of two-point Feynman integrals, up to two loops. Then, we extract the multipole moments of the system, which we present for generic orbits in center-of-mass coordinates, and which are needed for the evaluation of the total gravitational energy and the angular momentum flux, for generic orbits. Finally, we provide the expression of gauge invariant quantities such as the fluxes, and the mode amplitudes and phase of the emitted gravitational wave, for circular orbits. Our findings are useful to update earlier theoretical studies as well as related phenomenological analyses, and waveform models
Floating-Base Deep Lagrangian Networks
Grey-box methods for system identification combine deep learning with physics-informed constraints, capturing complex dependencies while improving out-of-distribution generalization. Yet, despite the growing importance of floating-base systems such as humanoids and quadrupeds, current grey-box models ignore their specific physical constraints. For instance, the inertia matrix is not only positive definite but also exhibits branch-induced sparsity and input independence. Moreover, the 6x6 composite spatial inertia of the floating base inherits properties of single-rigid-body inertia matrices. As we show, this includes the triangle inequality on the eigenvalues of the composite rotational inertia. To address the lack of physical consistency in deep learning models of floating-base systems, we introduce a parameterization of inertia matrices that satisfies all these constraints. Inspired by Deep Lagrangian Networks (DeLaN), we train neural networks to predict physically plausible inertia matrices that minimize inverse dynamics error under Lagrangian mechanics. For evaluation, we collected and released a dataset on multiple quadrupeds and humanoids. In these experiments, our Floating-Base Deep Lagrangian Networks (FeLaN) achieve highly competitive performance on both simulated and real robots, while providing greater physical interpretability.
anyakrakusuma: A Python Library for Entropic Schrödinger Bridges on Idealized Geometries
We present anyakrakusuma, an open-source Python library that solves the discrete static Schrödinger bridge problem, the entropically regularized counterpart of optimal transport, through a log-domain Sinkhorn--Knopp iteration and reconstructs the entropic interpolation between two empirical point clouds. The solver is paired with a diagnostic pipeline that characterizes the optimal coupling and the intermediate distributions through information-theoretic and geometric measures. We exercise the library on four idealized planar cases spanning a circle-to-circle dilation, a spiral-to-mixture fragmentation, a rigid reorientation of two moons, and a Lissajous-to-trefoil deformation. The log-domain formulation is necessary rather than merely convenient at the parameters studied, where the cost-to-regularization ratio reaches four hundred and the Gibbs kernel underflows double precision across most of its range; the iteration nonetheless attains a marginal residual of 10^{-9} and unit marginal fidelity in every case. Residual histories decay geometrically over approximately eight decades at per-iteration contraction factors between 0.966 and 0.976, which are local rates near the fixed point that lie many orders of magnitude below the worst-case Hilbert-metric bound. The covariance analysis recovers an imposed ninety-degree reorientation to within 0.07^circ, roughly forty times smaller than its uncertainty, across a masked interval of near-isotropy on which the principal axis is unobservable. The diagnostics are reported with explicit attention to the regimes in which each is well defined, including the differential entropy, which is meaningful only on the open interpolation interval. The presented cases are constructed rather than measured; quantitative application to empirical point clouds requires further study.
An Equivariance Toolbox for Learning Dynamics
Many theoretical results in deep learning can be traced to symmetry or equivariance of neural networks under parameter transformations. However, existing analyses are typically problem-specific and focus on first-order consequences such as conservation laws, while the implications for second-order structure remain less understood. We develop a general equivariance toolbox that yields coupled first- and second-order constraints on learning dynamics. The framework extends classical Noether-type analyses in three directions: from gradient constraints to Hessian constraints, from symmetry to general equivariance, and from continuous to discrete transformations. At the first order, our framework unifies conservation laws and implicit-bias relations as special cases of a single identity. At the second order, it provides structural predictions about curvature: which directions are flat or sharp, how the gradient aligns with Hessian eigenspaces, and how the loss landscape geometry reflects the underlying transformation structure. We illustrate the framework through several applications, recovering known results while also deriving new characterizations that connect transformation structure to modern empirical observations about optimization geometry.
BoundMPC: Cartesian Trajectory Planning with Error Bounds based on Model Predictive Control in the Joint Space
This work presents a novel online model-predictive trajectory planner for robotic manipulators called BoundMPC. This planner allows the collision-free following of Cartesian reference paths in the end-effector's position and orientation, including via-points, within desired asymmetric bounds of the orthogonal path error. The path parameter synchronizes the position and orientation reference paths. The decomposition of the path error into the tangential direction, describing the path progress, and the orthogonal direction, which represents the deviation from the path, is well known for the position from the path-following control in the literature. This paper extends this idea to the orientation by utilizing the Lie theory of rotations. Moreover, the orthogonal error plane is further decomposed into basis directions to define asymmetric Cartesian error bounds easily. Using piecewise linear position and orientation reference paths with via-points is computationally very efficient and allows replanning the pose trajectories during the robot's motion. This feature makes it possible to use this planner for dynamically changing environments and varying goals. The flexibility and performance of BoundMPC are experimentally demonstrated by two scenarios on a 7-DoF Kuka LBR iiwa 14 R820 robot. The first scenario shows the transfer of a larger object from a start to a goal pose through a confined space where the object must be tilted. The second scenario deals with grasping an object from a table where the grasping point changes during the robot's motion, and collisions with other obstacles in the scene must be avoided.
Variational integrals on Hessian spaces: partial regularity for critical points
We develop regularity theory for critical points of variational integrals defined on Hessian spaces of functions on open, bounded subdomains of R^n, under compactly supported variations. The critical point solves a fourth order nonlinear equation in double divergence form. We show that for smooth convex functionals, a W^{2,infty} critical point with bounded Hessian is smooth provided that its Hessian has a small bounded mean oscillation (BMO). We deduce that the interior singular set of a critical point has Hausdorff dimension at most n-p_0, for some p_0 in (2,3). We state some applications of our results to variational problems in Lagrangian geometry. Finally, we use the Hamiltonian stationary equation to demonstrate the importance of our assumption on the a priori regularity of the critical point.
On the Role of Strain and Vorticity in Numerical Integration Error for Flow Matching
Flow matching generates data by integrating a learned velocity field, where the number of integration steps (NFE) directly determines inference cost. We analyze which properties of the velocity field govern integration error by decomposing the velocity Jacobian into its symmetric part S (strain rate) and antisymmetric part Omega (vorticity). We prove that strain and vorticity play different roles: strain controls exponential error amplification through the logarithmic norm, while vorticity contributes only linearly to the local truncation error. We further show that the optimal transport velocity field is irrotational and has zero material derivative, implying second-order Euler accuracy; for exact displacement interpolation, the associated Lagrangian particle dynamics are integrated exactly by Euler. Motivated by this analysis, we study weighted Jacobian regularization with strain weight alpha and vorticity weight beta. Experiments on 2D synthetic data confirm the main theoretical predictions, showing up to 2.7x lower integration error at NFE=5. Preliminary CIFAR-10 experiments show consistent trends, with a lightweight fine-tuning procedure improving FID by 14 percent at NFE=10 while preserving high-NFE quality.
Observer-robust energy condition verification for warp drive spacetimes
We present warpax, an open-source, GPU-accelerated Python toolkit for observer-robust energy-condition verification of warp drive spacetimes, together with a benchmark application to six warp-drive geometries that demonstrates the methodology and produces new quantitative findings. Existing tools evaluate energy conditions for a finite sample of observer directions. warpax replaces discrete sampling with continuous, gradient-based optimization over the full timelike observer manifold, backed by Hawking--Ellis algebraic classification. At Type~I stress-energy points, which dominate all tested metrics, an algebraic eigenvalue check determines energy-condition satisfaction exactly, independent of any observer search. At non-Type~I points, the optimizer provides rapidity-capped diagnostics. Stress-energy tensors are computed from the Arnowitt--Deser--Misner metric via forward-mode automatic differentiation, eliminating finite-difference truncation error. We apply warpax to five warp drive metrics (Alcubierre, Lentz, Van~Den~Broeck, Nat'ario, Rodal) and one warp shell metric. For several metrics, the standard Eulerian-frame analysis misses a significant fraction of violated grid points; even where it identifies the correct violation set, observer optimization reveals violation magnitudes can be orders of magnitude larger. These results demonstrate that single-frame evaluation can systematically underestimate both the spatial extent and severity of energy-condition violations. Throughout, we distinguish the invariant energy density (eigenvalue of T^a{}b) from the observer-dependent T{ab},u^a u^b and the Eulerian projection. All results use subluminal bubble velocities; at superluminal speeds, the Alcubierre-family metrics develop signature changes outside our assumptions. warpax is freely available at https://github.com/anindex/warpax
Semigroup-JEPA: Latent Dynamics Consistency for Zero-Shot Physics Generalization
Joint-Embedding Predictive Architecture (JEPA) world models learn a compact latent representation of the world that supports prediction and planning, but their capability to learn physics and generate physically realistic dynamics remains hitherto untested. In this work, we introduce SemiGroup-JEPA (SG-JEPA), which extends the LeWorldModel framework by supplying the parameter governing the physics to the temporal model via action-conditioning and jointly training an encoder and predictor through an autoregressive latent rollout. To evaluate the model's ability to generalize out of distribution, we design dynamical tasks under different gravitational fields that, despite obeying the same physical law, exhibit qualitatively different dynamics, ranging from floating motion in weak gravitational fields to rapid bouncing in strong ones. In contrast to DINO-WM, SG-JEPA reduces open-loop prediction error by up to 2 times on two-dimensional datasets, and increases control success rate up to 2.5 times for three-dimensional robotic datasets, for which we train independent diffusion policies. To explain this advantage, we develop a linear feature model that separates local law-conditioned error from its recursive amplification under rollout. Guided by this model, we find that back-propagating the multi-step rollout loss into the representation trains the encoder to keep the features that the predictor can carry forward, and that those are the features the dynamics depend on, so most of the gain comes from the encoder learning better features rather than from the predictor learning better dynamics. See project page at https://sg-jepa.github.io.
Flow Equivariant World Models: Memory for Partially Observed Dynamic Environments
Embodied systems experience the world as 'a symphony of flows': a combination of many continuous streams of sensory input coupled to self-motion, interwoven with the dynamics of external objects. These streams obey smooth, time-parameterized symmetries, which combine through a precisely structured algebra; yet most neural network world models ignore this structure and instead repeatedly re-learn the same transformations from data. In this work, we introduce 'Flow Equivariant World Models', a framework in which both self-motion and external object motion are unified as one-parameter Lie group 'flows'. We leverage this unification to implement group equivariance with respect to these transformations, thereby providing a stable latent world representation over hundreds of timesteps. On both 2D and 3D partially observed video world modeling benchmarks, we demonstrate that Flow Equivariant World Models significantly outperform comparable state-of-the-art diffusion-based and memory-augmented world modeling architectures -- particularly when there are predictable world dynamics outside the agent's current field of view. We show that flow equivariance is particularly beneficial for long rollouts, generalizing far beyond the training horizon. By structuring world model representations with respect to internal and external motion, flow equivariance charts a scalable route to data efficient, symmetry-guided, embodied intelligence. Project link: https://flowequivariantworldmodels.github.io.
Transporter Networks: Rearranging the Visual World for Robotic Manipulation
Robotic manipulation can be formulated as inducing a sequence of spatial displacements: where the space being moved can encompass an object, part of an object, or end effector. In this work, we propose the Transporter Network, a simple model architecture that rearranges deep features to infer spatial displacements from visual input - which can parameterize robot actions. It makes no assumptions of objectness (e.g. canonical poses, models, or keypoints), it exploits spatial symmetries, and is orders of magnitude more sample efficient than our benchmarked alternatives in learning vision-based manipulation tasks: from stacking a pyramid of blocks, to assembling kits with unseen objects; from manipulating deformable ropes, to pushing piles of small objects with closed-loop feedback. Our method can represent complex multi-modal policy distributions and generalizes to multi-step sequential tasks, as well as 6DoF pick-and-place. Experiments on 10 simulated tasks show that it learns faster and generalizes better than a variety of end-to-end baselines, including policies that use ground-truth object poses. We validate our methods with hardware in the real world. Experiment videos and code are available at https://transporternets.github.io
Enhanced Gravitational Effects of Radiation and Cosmological Implications
In the momentarily comoving frame of a cosmological fluid, the determinant of the energy-momentum tensor (EMT) is highly sensitive to its pressure. This component is significant during radiation-dominated epochs and becomes naturally negligible as the universe transitions to the matter-dominated era. Here, we investigate the cosmological consequences of gravity sourced by the determinant of the EMT. Unlike Azri and Nasri, Phys. Lett. B 836, 137626 (2023), we consider the most general scenario in which the second order variation of the perfect-fluid Lagrangian does not vanish. We analyze the dynamics of the power-law case and explore the cosmological implications of the scale-free model characterized by dimensionless couplings to photons and neutrinos. We show that, unlike various theories based on the EMT, the present setup, which leads to enhanced gravitational effects of radiation (EGER), does not alter the time evolution of the energy density of particle species. Using current cosmological observations, we constrain the model parameters and show that EGER may offer a viable mechanism for alleviating the Hubble tension. Although it exhibits a phenomenological analogy to tightly-coupled relativistic fluid scenarios, EGER remains purely gravitational in origin and yields distinguishable signatures in the small-scale anisotropies of the cosmic microwave background. The radiation-gravity couplings we propose here are expected to yield testable cosmological and astrophysical signatures, probing whether gravity distinguishes between relativistic and nonrelativistic species in the early universe.
TrajVG: 3D Trajectory-Coupled Visual Geometry Learning
Feed-forward multi-frame 3D reconstruction models often degrade on videos with object motion. Global-reference becomes ambiguous under multiple motions, while the local pointmap relies heavily on estimated relative poses and can drift, causing cross-frame misalignment and duplicated structures. We propose TrajVG, a reconstruction framework that makes cross-frame 3D correspondence an explicit prediction by estimating camera-coordinate 3D trajectories. We couple sparse trajectories, per-frame local point maps, and relative camera poses with geometric consistency objectives: (i) bidirectional trajectory-pointmap consistency with controlled gradient flow, and (ii) a pose consistency objective driven by static track anchors that suppresses gradients from dynamic regions. To scale training to in-the-wild videos where 3D trajectory labels are scarce, we reformulate the same coupling constraints into self-supervised objectives using only pseudo 2D tracks, enabling unified training with mixed supervision. Extensive experiments across 3D tracking, pose estimation, pointmap reconstruction, and video depth show that TrajVG surpasses the current feedforward performance baseline.
LeCropFollow: Latent Space Planning for Navigation in Unstructured Crop Fields
Unstructured navigational features, such as irregular planting or discontinuities, remain the primary failure mode for under-canopy agricultural robots. Existing geometric approaches often fail in these scenarios because they compress high-dimensional visual data into deterministic spatial references, effectively discarding the uncertainty and semantic context required to navigate ambiguous terrain. To address this, we present LeCropFollow, a visual navigation framework that bypasses explicit geometric modeling in favor of a learned latent representation. By integrating a self-supervised semantic heatmap extractor with TD-MPC2, a Model-Based Reinforcement Learning (MBRL) planner, our system optimizes trajectories directly within a latent manifold. The framework operates over the uncompressed heatmap signal, preserving the semantic context that geometric reductions discard. We demonstrate that this representational shift enables zero-shot transfer from simplified simulation to the physical world without fine-tuning. Extensive field experiments in late-stage corn fields show that LeCropFollow matches state-of-the-art baselines in unstructured rows but significantly outperforms them in plantation gaps, achieving a 2.4x reduction in semantic failures compared to keypoint-based methods. These results suggest that latent planning offers a robust alternative to geometric estimation for operations in heterogeneous agricultural environments. Code, models, and data available: https://felipe-tommaselli.github.io/lecropfollow .
Physics Informed Viscous Value Representations
Offline goal-conditioned reinforcement learning (GCRL) learns goal-conditioned policies from static pre-collected datasets. However, accurate value estimation remains a challenge due to the limited coverage of the state-action space. Recent physics-informed approaches have sought to address this by imposing physical and geometric constraints on the value function through regularization defined over first-order partial differential equations (PDEs), such as the Eikonal equation. However, these formulations can often be ill-posed in complex, high-dimensional environments. In this work, we propose a physics-informed regularization derived from the viscosity solution of the Hamilton-Jacobi-Bellman (HJB) equation. By providing a physics-based inductive bias, our approach grounds the learning process in optimal control theory, explicitly regularizing and bounding updates during value iterations. Furthermore, we leverage the Feynman-Kac theorem to recast the PDE solution as an expectation, enabling a tractable Monte Carlo estimation of the objective that avoids numerical instability in higher-order gradients. Experiments demonstrate that our method improves geometric consistency, making it broadly applicable to navigation and high-dimensional, complex manipulation tasks. Open-source codes are available at https://github.com/HrishikeshVish/phys-fk-value-GCRL.
Multimarginal generative modeling with stochastic interpolants
Given a set of K probability densities, we consider the multimarginal generative modeling problem of learning a joint distribution that recovers these densities as marginals. The structure of this joint distribution should identify multi-way correspondences among the prescribed marginals. We formalize an approach to this task within a generalization of the stochastic interpolant framework, leading to efficient learning algorithms built upon dynamical transport of measure. Our generative models are defined by velocity and score fields that can be characterized as the minimizers of simple quadratic objectives, and they are defined on a simplex that generalizes the time variable in the usual dynamical transport framework. The resulting transport on the simplex is influenced by all marginals, and we show that multi-way correspondences can be extracted. The identification of such correspondences has applications to style transfer, algorithmic fairness, and data decorruption. In addition, the multimarginal perspective enables an efficient algorithm for reducing the dynamical transport cost in the ordinary two-marginal setting. We demonstrate these capacities with several numerical examples.
Latent Riemannian Flow Matching for Geometry-Grounded 3D Foundation Models
Geometric foundation models, such as the Visual Geometry Grounded Transformer (VGGT), provide strong 3D priors from unposed images. However, such models operate purely in a feed-forward, deterministic regime, \ie~they cannot generate plausible geometry beyond what the input views directly support. Generative models for 3D scenes, on the other hand, must rely on strong geometric priors to produce coherent outputs from sparse inputs. We bridge these two paradigms by performing flow matching directly in VGGT's latent space, leveraging its learned 3D priors without committing to any explicit downstream representation such as Gaussians, meshes, or video-VAE latents. This requires respecting the latent geometry: VGGT tokens occupy a product of high-dimensional hyperspheres on which standard Euclidean flow matching fails. We address this with a Riemannian Flow Matching framework defined on a product manifold of four hyperspheres, aligned with VGGT's multi-scale encoder, which keeps generated tokens on the valid data manifold required by the frozen decoding heads. On RealEstate10K, ScanNet++ and ETH3D, our method achieves strong performance against recent scene generation baselines in both per-view appearance and aggregated 3D geometry, establishing latent-space flow matching on geometric foundation models as a viable paradigm for 3D generation. The project page can be found https://lisaweijler.github.io/geometry-grounded-rfm/{here}.
Completeness of Randomized Kinodynamic Planners with State-based Steering
Probabilistic completeness is an important property in motion planning. Although it has been established with clear assumptions for geometric planners, the panorama of completeness results for kinodynamic planners is still incomplete, as most existing proofs rely on strong assumptions that are difficult, if not impossible, to verify on practical systems. In this paper, we focus on an important class of kinodynamic planners, namely those that interpolate trajectories in the state space. We provide a proof of probabilistic completeness for these planners under assumptions that can be readily verified from the system's equations of motion and the user-defined interpolation function. Our proof relies crucially on a property of interpolated trajectories, termed second-order continuity (SOC), which we show is tightly related to the ability of a planner to benefit from denser sampling. We analyze the impact of this property in simulations on a low-torque pendulum. Our results show that a simple RRT using a second-order continuous interpolation swiftly finds solution, while it is impossible for the same planner using standard Bezier curves (which are not SOC) to find any solution.
Statistical mechanics of continual learning: variational principle and mean-field potential
An obstacle to artificial general intelligence is set by continual learning of multiple tasks of different nature. Recently, various heuristic tricks, both from machine learning and from neuroscience angles, were proposed, but they lack a unified theory ground. Here, we focus on continual learning in single-layered and multi-layered neural networks of binary weights. A variational Bayesian learning setting is thus proposed, where the neural networks are trained in a field-space, rather than gradient-ill-defined discrete-weight space, and furthermore, weight uncertainty is naturally incorporated, and modulates synaptic resources among tasks. From a physics perspective, we translate the variational continual learning into Franz-Parisi thermodynamic potential framework, where previous task knowledge acts as a prior and a reference as well. We thus interpret the continual learning of the binary perceptron in a teacher-student setting as a Franz-Parisi potential computation. The learning performance can then be analytically studied with mean-field order parameters, whose predictions coincide with numerical experiments using stochastic gradient descent methods. Based on the variational principle and Gaussian field approximation of internal preactivations in hidden layers, we also derive the learning algorithm considering weight uncertainty, which solves the continual learning with binary weights using multi-layered neural networks, and performs better than the currently available metaplasticity algorithm. Our proposed principled frameworks also connect to elastic weight consolidation, weight-uncertainty modulated learning, and neuroscience inspired metaplasticity, providing a theory-grounded method for the real-world multi-task learning with deep networks.
DexFuture: Hierarchical Future-State Visuomotor Targeting for Bimanual Dexterous Tool Use
Bimanual dexterous tool use remains challenging for robots due to high-dimensional hand configurations and complex hand-tool-object dynamics and contact. Most existing control policies depend on future configuration references provided from demonstrations, while future action-conditioned world models require slow online planning over high-dimensional action sequences. A significant challenge is generating a dynamically consistent future reference trajectory without relying on privileged states from demonstrations or slow counterfactual planning. We propose DexFuture, a hierarchical system that couples a high-level Future-State Visuomotor Target Predictor with a low-level Target-Conditioned Structured Dexterous Policy. Conditioned on egocentric RGB, proprioceptive and geometric history, the high-level predictor constructs structured hand-tool-object visuomotor embeddings and uses a horizon-conditioned transformer to generate a multi-step future target trajectory. Then, the low-level policy tracks them with a target-conditioned per-link transformer. This hierarchy decouples coarse future reference generation from fine-grained action control, and slow long-horizon semantic prediction from high-frequency execution. On OakInk2 bimanual tool-use tasks, DexFuture achieves 90% of the privileged-oracle performance, compared to 7% for a no-reference policy. DexFuture operates at 60 Hz, approximately 250 times faster than DexWM-style Cross-Entropy Method (CEM) planning with a future action-conditioned world model.
HyperShadow: A Benchmark for Detecting 3D Projections of Higher-Dimensional Spatial Objects
Machine-learning datasets labelled "4D" universally denote three spatial dimensions plus time. We introduce HyperShadow, the first public benchmark in which the fourth, fifth, and sixth dimensions are spatial: the task is to decide whether a 3D point cloud is a native three-dimensional shape or the projection, the "shadow", of a rigid object living in R^N (N = 4-6). We show this task is fundamentally distinct from intrinsic-dimension estimation: a shadow is still at-most-3-dimensional data, and standard estimators (TwoNN, Levina-Bickel MLE) reach only 71-73% accuracy. Detection instead requires projection signatures, density folds, filled volumes with characteristic radial profiles, and topology changes, which a 190k-parameter point network recovers at 96.6% accuracy across four corruption tiers, generalizing at 79-91% to object families never seen in training. On a temporal track of rigidly rotating objects we introduce a zero-parameter rigidity witness: the residual of the optimal rigid 3D alignment (Kabsch) between consecutive frames, which must vanish for any rigid 3D motion but cannot vanish for the shadow of a rigid rotation in R^N. This single interpretable statistic separates the classes at AUROC 0.982. All data are generated reproducibly from seeds; the dataset, models, and code are released publicly. HyperShadow makes no claim about physical reality; it is a controlled instrument for studying which observable statistics can certify incompatibility with a purely three-dimensional explanation.
GeoWorld: Geometric World Models
Energy-based predictive world models provide a powerful approach for multi-step visual planning by reasoning over latent energy landscapes rather than generating pixels. However, existing approaches face two major challenges: (i) their latent representations are typically learned in Euclidean space, neglecting the underlying geometric and hierarchical structure among states, and (ii) they struggle with long-horizon prediction, which leads to rapid degradation across extended rollouts. To address these challenges, we introduce GeoWorld, a geometric world model that preserves geometric structure and hierarchical relations through a Hyperbolic JEPA, which maps latent representations from Euclidean space onto hyperbolic manifolds. We further introduce Geometric Reinforcement Learning for energy-based optimization, enabling stable multi-step planning in hyperbolic latent space. Extensive experiments on CrossTask and COIN demonstrate around 3% SR improvement in 3-step planning and 2% SR improvement in 4-step planning compared to the state-of-the-art V-JEPA 2. Project website: https://steve-zeyu-zhang.github.io/GeoWorld.
EPM-JEPA: Operator-Side Experience Modulation in JEPA-Family World Models
JEPA-family world models use a static predictor whose weights do not adapt when test-time dynamics diverge from training. We compare two mechanisms for incorporating accumulated experience into a JEPA predictor under distribution shift: operand-side injection, where a compressed experience representation is added as a residual to the predictor's hidden state (EI-JEPA), and operator-side modulation, where the same representation generates low-rank weight deltas via LoRA applied to the predictor's weights (EPM-JEPA). On a pre-registered comparison (Moving MNIST, gravity shift), EPM-JEPA (D_shift^{n=50} = 0.7848 +/- 0.0078, three seeds) differs from EI-JEPA (0.8238) by delta = 4.74% - Outcome C: a null result - by our stated criterion, a valid outcome. As a secondary, non-pre-registered observation, EPM-JEPA improves 1.90% over a no-memory baseline (0.8000), consistently across seeds, while EI-JEPA underperforms the baseline, indicating the benefit is specific to weight-level modulation. Our primary contribution is a mechanism analysis: the D_shift^{n=50} trajectory reflects three independent dynamical processes - buffer cycling, EMA target drift, and an intrinsic LoRA settling transient of +0.021 - rather than convergence to equilibrium. These findings motivate PEM-JEPA, a physics-grounded successor addressing this dynamical-peak limitation.
The Active Discoverer Framework: Towards Autonomous Physics Reasoning through Neuro-Symbolic LaTeX Synthesis
Modern artificial intelligence excels at statistical interpolation within seen manifolds but fundamentally fails at the exact reasoning required for theoretical physics and mathematics. We identify the "Float Wall" -- a catastrophic collapse of neural extrapolation at scales beyond 10^{16} -- caused by standard floating-point representation and linguistic tokenization (BPE). To resolve this, we introduce the Active Discoverer Framework, a digit-native neuro-symbolic architecture designed for invariant discovery. At its core is NumberNet, a Siamese Arithmetic Transformer that utilizes least-significant-bit (LSB) sequence encoding to achieve 0% precision loss and cosmic-scale extrapolation up to 10^{50}. To enforce physical grounding, we implement a Hamiltonian-based energy descent and Symmetry Grouping layer, ensuring the model respects Noether's theorem natively. The primary innovation is the Symbolic LaTeX Bottleneck: an active discovery loop where the model is forced to hypothesize unknown physical variables through an autoregressive LaTeX decoder. By reconciling numeric "hallucinations" with structurally valid mathematical expressions, the framework ensures that any discovered physics is parsimonious and human-interpretable. We evaluate this system against a 30-billion scale benchmark and the Universal Physics Pantheon, featuring 50 "Chaos Mode" systemic perturbations. Our results demonstrate that while traditional GBDT and LLM-based architectures collapse at cosmic scales, the Active Discoverer autonomously deduces universal constants such as the Gravitational Constant (G) with high fidelity. This framework establishes a path toward zero-hallucination artificial intelligence and truly autonomous scientific research agents.
G3T Up! Gravity Aligned Coordinate Frames Simplify Pointmap Processing
Modern feed-forward 3D reconstruction methods like VGGT predict pixel-aligned pointmaps in camera-centric coordinate frames. However, this choice of coordinate frame is not always optimal. We propose instead to predict pointmaps in upright, gravity-aligned frames that exploit strong structural cues present in many real-world scenes. Unlike camera-centric frames, gravity-aligned frames share a common vertical axis across viewpoints, reducing the rotational degrees of freedom needed to relate pointmaps to one another. To this end, we introduce the Gravity Grounded Geometry Transformer (G3T), fine-tuned from existing models on gravity-aligned 3D data. G3T produces highly accurate gravity-aware predictions, including upright pointmaps and camera-to-gravity poses. We further introduce G3T-Long, a submap-based incremental 3D reconstruction pipeline that leverages the reduced rotational degrees of freedom afforded by upright frames to achieve significantly improved reconstruction accuracy.
O(n)-invariant Riemannian metrics on SPD matrices
Symmetric Positive Definite (SPD) matrices are ubiquitous in data analysis under the form of covariance matrices or correlation matrices. Several O(n)-invariant Riemannian metrics were defined on the SPD cone, in particular the kernel metrics introduced by Hiai and Petz. The class of kernel metrics interpolates between many classical O(n)-invariant metrics and it satisfies key results of stability and completeness. However, it does not contain all the classical O(n)-invariant metrics. Therefore in this work, we investigate super-classes of kernel metrics and we study which key results remain true. We also introduce an additional key result called cometric-stability, a crucial property to implement geodesics with a Hamiltonian formulation. Our method to build intermediate embedded classes between O(n)-invariant metrics and kernel metrics is to give a characterization of the whole class of O(n)-invariant metrics on SPD matrices and to specify requirements on metrics one by one until we reach kernel metrics. As a secondary contribution, we synthesize the literature on the main O(n)-invariant metrics, we provide the complete formula of the sectional curvature of the affine-invariant metric and the formula of the geodesic parallel transport between commuting matrices for the Bures-Wasserstein metric.
PAIWorld: A 3D-Consistent World Foundation Model for Robotic Manipulation
World foundation models (WFMs) are powerful simulators, yet they predominantly operate in a single-view setting and lack the multi-view 3D consistency required for robotic manipulation. While robotic systems rely on multiple cameras (egocentric, eye-to-hand, and wrist-mounted) for policy learning, current multi-view world models simply concatenate view tokens without explicit geometric reasoning. This causes cross-view object drift, depth inconsistency, and texture misalignment. We trace these failures to two deficiencies: the absence of an explicit inter-view communication mechanism and the lack of a 3D geometric prior. We argue that resolving both simultaneously is necessary and sufficient. To address this, we present PAIWorld, a framework that augments diffusion-transformer world models via three core components: (1) Geometry-Aware Cross-View Attention blocks that establish an explicit pathway across views, (2) Geometric Rotary Position Embedding that encodes camera ray directions and extrinsic poses into the attention mechanism, and (3) Latent 3D-REPA, which distills 3D-aware features from frozen 3D foundation models to ensure 3D consistency. Built upon a DiT-based world foundation model, PAIWorld achieves state-of-the-art multi-view 3D consistency on robotic manipulation benchmarks, ranking 1st on the WorldArena leaderboard and 2nd on the AgiBot-Challenge2026 leaderboard, while enabling downstream applications such as model-based planning, world action models, and multi-view policy post-training.
A Geometric Theory of Cosmological Structure via Entropic Curvature in Wasserstein Space
We construct a geometric framework for cosmological large-scale structure based on optimal transport theory and Wasserstein geometry. In this framework, Ricci curvature on the probability measure space P_2(M) is characterized by the geodesic convexity of entropy and is formulated as the response of probability distributions to optimal transport. We introduce effective Ricci curvatures K_{eff}^{(infty)} and K_{eff}^{(N)} associated with Kullback--Leibler-type and Rényi-type entropies, corresponding respectively to the curvature-dimension conditions CD(K,infty) and CD(K,N). By localizing these curvatures to finite scales using local and reference measures, we construct curvature indicators applicable to observational data. Under a local quadratic approximation, the effective curvature reduces to the Hessian of the log-density, showing that conventional Hessian-based structure classifications arise as a limiting case of the present framework. We further show that effective curvature depends on observational scale and formulate this dependence as a scale flow, distinct from Ricci flow because it describes a change of resolution rather than a time evolution of geometry. Treating curvature as a random field then extends the statistical description of density fields: curvature statistics are given by higher-order weighted integrals of the power spectrum and by spatial derivatives of the correlation function, emphasizing geometric rather than amplitude information. This framework provides a unified connection between optimal transport geometry and cosmological structure analysis, and offers a new perspective on multiscale structure and nonlinear statistics.
ChainQueen: A Real-Time Differentiable Physical Simulator for Soft Robotics
Physical simulators have been widely used in robot planning and control. Among them, differentiable simulators are particularly favored, as they can be incorporated into gradient-based optimization algorithms that are efficient in solving inverse problems such as optimal control and motion planning. Simulating deformable objects is, however, more challenging compared to rigid body dynamics. The underlying physical laws of deformable objects are more complex, and the resulting systems have orders of magnitude more degrees of freedom and therefore they are significantly more computationally expensive to simulate. Computing gradients with respect to physical design or controller parameters is typically even more computationally challenging. In this paper, we propose a real-time, differentiable hybrid Lagrangian-Eulerian physical simulator for deformable objects, ChainQueen, based on the Moving Least Squares Material Point Method (MLS-MPM). MLS-MPM can simulate deformable objects including contact and can be seamlessly incorporated into inference, control and co-design systems. We demonstrate that our simulator achieves high precision in both forward simulation and backward gradient computation. We have successfully employed it in a diverse set of control tasks for soft robots, including problems with nearly 3,000 decision variables.
A Third-Order Gaussian Process Trajectory Representation Framework with Closed-Form Kinematics for Continuous-Time Motion Estimation
In this paper, we propose a third-order, i.e., white-noise-on-jerk, Gaussian Process (GP) Trajectory Representation (TR) framework for continuous-time (CT) motion estimation (ME) tasks. Our framework features a unified trajectory representation that encapsulates the kinematic models of both SO(3)timesR^3 and SE(3) pose representations. This encapsulation strategy allows users to use the same implementation of measurement-based factors for either choice of pose representation, which facilitates experimentation and comparison to achieve the best model for the ME task. In addition, unique to our framework, we derive the kinematic models with the closed-form temporal derivatives of the local variable of SO(3) and SE(3), which so far has only been approximated based on the Taylor expansion in the literature. Our experiments show that these kinematic models can improve the estimation accuracy in high-speed scenarios. All analytical Jacobians of the interpolated states with respect to the support states of the trajectory representation, as well as the motion prior factors, are also provided for accelerated Gauss-Newton (GN) optimization. Our experiments demonstrate the efficacy and efficiency of the framework in various motion estimation tasks such as localization, calibration, and odometry, facilitating fast prototyping for ME researchers. We release the source code for the benefit of the community. Our project is available at https://github.com/brytsknguyen/gptr.
Null Cartan Normal Helices in Minkowski Space-Time
A complete theory of null Cartan normal helices in Minkowski space-time E^4_1 is developed. Two algebraic conditions, obtained by successive differentiation of the helix invariant along a unit C-constant normal field, fully characterize null Cartan helices; the quadratic condition yields two mutually orthogonal helix axes in the Lorentzian metric. Special field types are analyzed and null Cartan cubics are shown to be normal helices. On a timelike hypersurface, a Darboux frame with six curvature functions is constructed from first principles, the normal isophotic condition is shown to reduce to a linear first-order ODE, and the existence of normal silhouettes in E^4_1 is established.
Learning Neural Constitutive Laws From Motion Observations for Generalizable PDE Dynamics
We propose a hybrid neural network (NN) and PDE approach for learning generalizable PDE dynamics from motion observations. Many NN approaches learn an end-to-end model that implicitly models both the governing PDE and constitutive models (or material models). Without explicit PDE knowledge, these approaches cannot guarantee physical correctness and have limited generalizability. We argue that the governing PDEs are often well-known and should be explicitly enforced rather than learned. Instead, constitutive models are particularly suitable for learning due to their data-fitting nature. To this end, we introduce a new framework termed "Neural Constitutive Laws" (NCLaw), which utilizes a network architecture that strictly guarantees standard constitutive priors, including rotation equivariance and undeformed state equilibrium. We embed this network inside a differentiable simulation and train the model by minimizing a loss function based on the difference between the simulation and the motion observation. We validate NCLaw on various large-deformation dynamical systems, ranging from solids to fluids. After training on a single motion trajectory, our method generalizes to new geometries, initial/boundary conditions, temporal ranges, and even multi-physics systems. On these extremely out-of-distribution generalization tasks, NCLaw is orders-of-magnitude more accurate than previous NN approaches. Real-world experiments demonstrate our method's ability to learn constitutive laws from videos.
Geometric Algebra Attention Networks for Small Point Clouds
Much of the success of deep learning is drawn from building architectures that properly respect underlying symmetry and structure in the data on which they operate - a set of considerations that have been united under the banner of geometric deep learning. Often problems in the physical sciences deal with relatively small sets of points in two- or three-dimensional space wherein translation, rotation, and permutation equivariance are important or even vital for models to be useful in practice. In this work, we present rotation- and permutation-equivariant architectures for deep learning on these small point clouds, composed of a set of products of terms from the geometric algebra and reductions over those products using an attention mechanism. The geometric algebra provides valuable mathematical structure by which to combine vector, scalar, and other types of geometric inputs in a systematic way to account for rotation invariance or covariance, while attention yields a powerful way to impose permutation equivariance. We demonstrate the usefulness of these architectures by training models to solve sample problems relevant to physics, chemistry, and biology.
SM4RT: Learning Structured Motion Geometry for 4D Reconstruction
Geometry Foundation Models (GFMs) have substantially advanced monocular 3D reconstruction, yet extending this capability to 4D dynamic understanding remains a fundamental challenge. Most existing motion perception methods (e.g., sparse tracking, dense point-wise flow) treat motion as independent point-wise displacements, ignoring the structured nature of physical motion. However, real-world objects usually obey rigid-body kinematics, and points thus usually move collectively, not in isolation. Motion itself possesses geometric structure: physical objects undergo a set of rigid-body transformations governed by SE(3), rather than unstructured point-wise displacements. Building on this insight, we propose SM4RT, a Structured Motion 4D Reconstruction Transformer for end-to-end 3D reconstruction and structured motion perception. SM4RT introduces Structure-of-Motion to represent scene dynamics, where scene motion is decomposed into a compact set of motion bases, each represented as a temporal sequence of 6D twists in SE(3). Dense scene motion is then recovered by sparse, time-shared per-pixel assignment weights over these bases, ensuring points on the same object share a common rigid-body motion trajectory. SM4RT introduces a parallel motion geometry encoder and decoder that jointly infer 3D geometry, world-coordinate motion, and scene kinematic structure in a single forward pass from monocular RGB video. SM4RT achieves strong motion reconstruction performance while preserving the geometric structure of scene motion.
Implicit Neural Spatial Representations for Time-dependent PDEs
Implicit Neural Spatial Representation (INSR) has emerged as an effective representation of spatially-dependent vector fields. This work explores solving time-dependent PDEs with INSR. Classical PDE solvers introduce both temporal and spatial discretizations. Common spatial discretizations include meshes and meshless point clouds, where each degree-of-freedom corresponds to a location in space. While these explicit spatial correspondences are intuitive to model and understand, these representations are not necessarily optimal for accuracy, memory usage, or adaptivity. Keeping the classical temporal discretization unchanged (e.g., explicit/implicit Euler), we explore INSR as an alternative spatial discretization, where spatial information is implicitly stored in the neural network weights. The network weights then evolve over time via time integration. Our approach does not require any training data generated by existing solvers because our approach is the solver itself. We validate our approach on various PDEs with examples involving large elastic deformations, turbulent fluids, and multi-scale phenomena. While slower to compute than traditional representations, our approach exhibits higher accuracy and lower memory consumption. Whereas classical solvers can dynamically adapt their spatial representation only by resorting to complex remeshing algorithms, our INSR approach is intrinsically adaptive. By tapping into the rich literature of classic time integrators, e.g., operator-splitting schemes, our method enables challenging simulations in contact mechanics and turbulent flows where previous neural-physics approaches struggle. Videos and codes are available on the project page: http://www.cs.columbia.edu/cg/INSR-PDE/
RoboForge: Physically Optimized Text-guided Whole-Body Locomotion for Humanoids
While generative models have become effective at producing human-like motions from text, transferring these motions to humanoid robots for physical execution remains challenging. Existing pipelines are often limited by retargeting, where kinematic quality is undermined by physical infeasibility, contact-transition errors, and the high cost of real-world dynamical data. We present a unified latent-driven framework that bridges natural language and whole-body humanoid locomotion through a retarget-free, physics-optimized pipeline. Rather than treating generation and control as separate stages, our key insight is to couple them bidirectionally under physical constraints.We introduce a Physical Plausibility Optimization (PP-Opt) module as the coupling interface. In the forward direction, PP-Opt refines a teacher-student distillation policy with a plausibility-centric reward to suppress artifacts such as floating, skating, and penetration. In the backward direction, it converts reward-optimized simulation rollouts into high-quality explicit motion data, which is used to fine-tune the motion generator toward a more physically plausible latent distribution. This bidirectional design forms a self-improving cycle: the generator learns a physically grounded latent space, while the controller learns to execute latent-conditioned behaviors with dynamical integrity.Extensive experiments on the Unitree G1 humanoid show that our bidirectional optimization improves tracking accuracy and success rates. Across IsaacLab and MuJoCo, the implicit latent-driven pipeline consistently outperforms conventional explicit retargeting baselines in both precision and stability. By coupling diffusion-based motion generation with physical plausibility optimization, our framework provides a practical path toward deployable text-guided humanoid intelligence.
Actionable World Representation
Inspired by the emergent behaviors in large language models that generalized human intelligence, the research community is pursuing similar emergent capabilities within world models, with a emphasis on modeling the physical world. Within the scope of physical world model, objects are the fundamental primitives that constitute physical reality. From humans to computers, nearly everything we interact with is an object. These objects are rarely static; they are actionable entities with varying states determined by their intrinsic properties. While current methods approach object action states either via video generation or dynamic scene reconstruction, none explicitly model this basic element in a unified, principled way to build an actionable object representation. We propose WorldString, a neural architecture capable of modeling the state manifold of real-world objects by learning directly from point clouds or RGB-D video streams. Serving as a versatile digital twin, it acts as a foundational building block for physical world models; thus, we name it WorldString. Sweetly, its fully differentiable structure seamlessly enables future integration with policy learning and neural dynamics.
PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation
Humans anticipate, from a glance and a contemplated action of their bodies, how the 3D world will respond, a capability that is equally vital for robotic manipulation. We introduce PointWorld, a large pre-trained 3D world model that unifies state and action in a shared 3D space as 3D point flows: given one or few RGB-D images and a sequence of low-level robot action commands, PointWorld forecasts per-pixel displacements in 3D that respond to the given actions. By representing actions as 3D point flows instead of embodiment-specific action spaces (e.g., joint positions), this formulation directly conditions on physical geometries of robots while seamlessly integrating learning across embodiments. To train our 3D world model, we curate a large-scale dataset spanning real and simulated robotic manipulation in open-world environments, enabled by recent advances in 3D vision and simulated environments, totaling about 2M trajectories and 500 hours across a single-arm Franka and a bimanual humanoid. Through rigorous, large-scale empirical studies of backbones, action representations, learning objectives, partial observability, data mixtures, domain transfers, and scaling, we distill design principles for large-scale 3D world modeling. With a real-time (0.1s) inference speed, PointWorld can be efficiently integrated in the model-predictive control (MPC) framework for manipulation. We demonstrate that a single pre-trained checkpoint enables a real-world Franka robot to perform rigid-body pushing, deformable and articulated object manipulation, and tool use, without requiring any demonstrations or post-training and all from a single image captured in-the-wild. Project website at https://point-world.github.io/.
Linking Past and Future Null Infinity in Three Dimensions
We provide a mapping between past null and future null infinity in three-dimensional flat space, using symmetry considerations. From this we derive a mapping between the corresponding asymptotic symmetry groups. By studying the metric at asymptotic regions, we find that the mapping is energy preserving and yields an infinite number of conservation laws.
PhiZero: A World Model Built Around Physical Language
We introduce PhiZero, a physical world model built around physical language, a compact discrete representation of world-state transitions. Existing physical world models typically predict future videos directly in pixel space, leaving the underlying world dynamics implicit within high-dimensional visual predictors. Motivated by humans' ability to abstract predictive structure from visual experience and organize it in natural language for explicit reasoning, we learn physical language from in-the-wild videos through self-supervision and use it to explicitly reason about how the physical world evolves. Accordingly, PhiZero adopts a reason-then-render paradigm: it first infers future world evolution as a physical-language sequence and then renders the inferred transitions into videos. Extensive experiments across generation and understanding benchmarks validate the ability of PhiZero to model physically coherent world evolution. We further show its potential for realistic and interactive world modeling, fine-grained action-conditioned simulation, and zero-shot motion transfer.
From Generative Engines to Actionable Simulators: The Imperative of Physical Grounding in World Models
A world model is an AI system that simulates how an environment evolves under actions, enabling planning through imagined futures rather than reactive perception. Current world models, however, suffer from visual conflation: the mistaken assumption that high-fidelity video generation implies an understanding of physical and causal dynamics. We show that while modern models excel at predicting pixels, they frequently violate invariant constraints, fail under intervention, and break down in safety-critical decision-making. This survey argues that visual realism is an unreliable proxy for world understanding. Instead, effective world models must encode causal structure, respect domain-specific constraints, and remain stable over long horizons. We propose a reframing of world models as actionable simulators rather than visual engines, emphasizing structured 4D interfaces, constraint-aware dynamics, and closed-loop evaluation. Using medical decision-making as an epistemic stress test, where trial-and-error is impossible and errors are irreversible, we demonstrate that a world model's value is determined not by how realistic its rollouts appear, but by its ability to support counterfactual reasoning, intervention planning, and robust long-horizon foresight.
Generalized Reduction to the Isotropy for Flexible Equivariant Neural Fields
Many geometric learning problems require invariants on heterogeneous product spaces, i.e., products of distinct spaces carrying different group actions, where standard techniques do not directly apply. We show that, when a group G acts transitively on a space M, any G-invariant function on a product space X times M can be reduced to an invariant of the isotropy subgroup H of M acting on X alone. Our approach establishes an explicit orbit equivalence (X times M)/G cong X/H, yielding a principled reduction that preserves expressivity. We apply this characterization to Equivariant Neural Fields, extending them to arbitrary group actions and homogeneous conditioning spaces, and thereby removing the major structural constraints imposed by existing methods.
ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control
Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task--style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: https://www.lyt0112.com/projects/ConTrack.
Shadow Cones: A Generalized Framework for Partial Order Embeddings
Hyperbolic space has proven to be well-suited for capturing hierarchical relations in data, such as trees and directed acyclic graphs. Prior work introduced the concept of entailment cones, which uses partial orders defined by nested cones in the Poincar\'e ball to model hierarchies. Here, we introduce the ``shadow cones" framework, a physics-inspired entailment cone construction. Specifically, we model partial orders as subset relations between shadows formed by a light source and opaque objects in hyperbolic space. The shadow cones framework generalizes entailment cones to a broad class of formulations and hyperbolic space models beyond the Poincar\'e ball. This results in clear advantages over existing constructions: for example, shadow cones possess better optimization properties over constructions limited to the Poincar\'e ball. Our experiments on datasets of various sizes and hierarchical structures show that shadow cones consistently and significantly outperform existing entailment cone constructions. These results indicate that shadow cones are an effective way to model partial orders in hyperbolic space, offering physically intuitive and novel insights about the nature of such structures.
WorldCraft: From Camera Navigation to Object Manipulation in Interactive Video World Models
Recent video-based world models have made pixel-space environments interactive at the camera level: users can navigate viewpoints while the model generates coherent visual continuations. Yet their action spaces remain incomplete: users can move the camera, but cannot act on individual objects. Since real-world interaction is inherently object-centric, such models remain closer to passive scene observers than truly manipulable environments. We present WorldCraft, a framework that expands interactive video world models from camera navigation to object-level trajectory actions. Given a user click and a sketched path, WorldCraft generates future frames in which the selected object follows the prescribed trajectory while the camera continues to navigate the scene. WorldCraft achieves this through a trajectory-centric control pipeline: First, Normalized World Trajectory (NWT) represents user-drawn motion in a camera-invariant world coordinate system and dynamically re-projects it under the current camera pose, separating object motion from camera-induced screen-space displacement; Spatial-Pathway LoRA (SP-LoRA) then injects this world-space signal through the model's spatial-control pathway, adding object manipulation capability while preserving the pretrained camera controller; finally, Trajectory-Anchored State Persistence (TASP) treats the world trajectory as a persistent spatial state and refreshes autoregressive memory after trajectory-conditioned generation, allowing moved objects to reappear at their updated positions after leaving the camera view. Experiments show that WorldCraft enables accurate object control, preserves the video-based world model's camera fidelity under camera-only evaluation, and maintains object state across long autoregressive rollouts with off-camera excursions.
Marionette: Predicting World States, Rendering Geometry, Painting Appearance
Interactive game world models typically autoregress visual observations directly in pixel or latent space, forcing structured properties such as pose, geometry, and occlusion to be implicitly maintained by the same generative sequence. Over long horizons, errors in these latent world properties accumulate, making consistency and controllability fragile. We explicitly model the evolving world state, delegate exact geometric computation to a fixed, zero-parameter renderer, and leave the neural model to synthesize appearance. We instantiate this idea as Marionette, a world model for interactive games with articulated characters. First, a two-stage autoregressive dynamics model predicts an explicit and interpretable 276-dimensional 3D world state comprising multi-entity articulated skeletons, metric root trajectories, and rotations. Second, a zero-parameter graphics bridge converts the predicted state into pose-control videos, computing world-space geometry and occlusion in closed form. Third, a control-conditioned video-diffusion observation model synthesizes photorealistic RGB observations from the resulting structured controls. Our experiments establish two properties of Marionette. First, the predicted world state is directly controllable. Forcing a mismatched action stream changes root-aligned joint error by 31% across 48 held-out segments. Second, long-horizon behaviour is determined in the state, and can be repaired there. Left free, the two generated characters drift to 21.2 m apart (recorded sessions stay near 5 m) and a third of frames show ground penetration. Two rules imposed on the explicit state, a terrain collider and a separation cap, cut penetration by 66% and keep the pair engaged, with no change to the observation model. Routing appearance through the predicted state costs no fidelity we can detect, at an FVD of 831 against 799 for recorded pose.
Simplifying Momentum-based Positive-definite Submanifold Optimization with Applications to Deep Learning
Riemannian submanifold optimization with momentum is computationally challenging because, to ensure that the iterates remain on the submanifold, we often need to solve difficult differential equations. Here, we simplify such difficulties for a class of structured symmetric positive-definite matrices with the affine-invariant metric. We do so by proposing a generalized version of the Riemannian normal coordinates that dynamically orthonormalizes the metric and locally converts the problem into an unconstrained problem in the Euclidean space. We use our approach to simplify existing approaches for structured covariances and develop matrix-inverse-free 2^nd-order optimizers for deep learning in low precision settings. Code: https://github.com/yorkerlin/StructuredNGD-DL
Detector Operators for Celestial Symmetries
This paper presents a systematic cataloging of the generators of celestial symmetries on phase space. Starting from the celestial OPEs, we first show how to extract a representation of the general-spin analog of the wedge subalgebra of w_{1+infty} on the phase space of massless matter fields of arbitrary helicity. These generators can be expressed as light-sheet operators that are quadratic in the matter fields at future or past null infinity. We next show how to extend these symmetries beyond the wedge. Doing so requires us to augment the quadratic operators with: 1) linear terms corresponding to primary descendants of the negative helicity gauge fields the matter modes couple to, and 2) a tower of higher-particle composite operator contributions. These modes can be realized as light-ray operators supported on generators of null infinity, but local on the celestial sphere. Finally, we construct a representation of the celestial symmetries that captures how the positive helicity gauge fields transform. We close by discussing how these celestial symmetries inform our choice of detector operators.
Geometric Action Model for Robot Policy Learning
Generalist robot policies must follow user instructions while reasoning about how objects, cameras, and robot actions interact in the 3D physical world. Recent vision-language-action models (VLAs) and video world-action models (WAMs) inherit strong semantic or temporal priors from large-scale foundation models, but they still operate primarily on 2D image frames or 2D-derived latent spaces, leaving implicit the 3D geometry required for contact-rich manipulation. We propose the Geometric Action Model (GAM), a language-conditioned manipulation policy that directly repurposes a pretrained geometric foundation model (GFM) as a shared substrate for perception, temporal prediction, and action decoding. GAM splits the GFM at an intermediate layer: the shallow layers serve as an observation encoder, and a causal future predictor inserted at the split layer forecasts future latent tokens conditioned on language, proprioception, and action history. The predicted future tokens are then routed through the remaining GFM blocks for feature propagation and decoding, allowing a single backbone to produce both future geometry and actions. This design equips the GFM with language-conditioned temporal world modeling through minimal architectural modification while preserving its rich geometric priors. Across a broad suite of simulation and real-robot manipulation benchmarks, GAM is more accurate, more robust, faster, and lighter than current foundation-model-scale baselines.
How to Train Your HiPPO: State Space Models with Generalized Orthogonal Basis Projections
Linear time-invariant state space models (SSM) are a classical model from engineering and statistics, that have recently been shown to be very promising in machine learning through the Structured State Space sequence model (S4). A core component of S4 involves initializing the SSM state matrix to a particular matrix called a HiPPO matrix, which was empirically important for S4's ability to handle long sequences. However, the specific matrix that S4 uses was actually derived in previous work for a particular time-varying dynamical system, and the use of this matrix as a time-invariant SSM had no known mathematical interpretation. Consequently, the theoretical mechanism by which S4 models long-range dependencies actually remains unexplained. We derive a more general and intuitive formulation of the HiPPO framework, which provides a simple mathematical interpretation of S4 as a decomposition onto exponentially-warped Legendre polynomials, explaining its ability to capture long dependencies. Our generalization introduces a theoretically rich class of SSMs that also lets us derive more intuitive S4 variants for other bases such as the Fourier basis, and explains other aspects of training S4, such as how to initialize the important timescale parameter. These insights improve S4's performance to 86% on the Long Range Arena benchmark, with 96% on the most difficult Path-X task.
amangkurat: A Python Library for Symplectic Pseudo-Spectral Solution of the Idealized (1+1)D Nonlinear Klein-Gordon Equation
This study introduces amangkurat, an open-source Python library designed for the robust numerical simulation of relativistic scalar field dynamics governed by the nonlinear Klein-Gordon equation in (1+1)D spacetime. The software implements a hybrid computational strategy that couples Fourier pseudo-spectral spatial discretization with a symplectic Størmer-Verlet temporal integrator, ensuring both exponential spatial convergence for smooth solutions and long-term preservation of Hamiltonian structure. To optimize performance, the solver incorporates adaptive timestepping based on Courant-Friedrichs-Lewy (CFL) stability criteria and utilizes Just-In-Time (JIT) compilation for parallelized force computation. The library's capabilities are validated across four canonical physical regimes: dispersive linear wave propagation, static topological kink preservation in phi-fourth theory, integrable breather dynamics in the sine-Gordon model, and non-integrable kink-antikink collisions. Beyond standard numerical validation, this work establishes a multi-faceted analysis framework employing information-theoretic entropy metrics (Shannon, Rényi, and Tsallis), kernel density estimation, and phase space reconstruction to quantify the distinct phenomenological signatures of these regimes. Statistical hypothesis testing confirms that these scenarios represent statistically distinguishable dynamical populations. Benchmarks on standard workstation hardware demonstrate that the implementation achieves high computational efficiency, making it a viable platform for exploratory research and education in nonlinear field theory.
EqMotion: Equivariant Multi-agent Motion Prediction with Invariant Interaction Reasoning
Learning to predict agent motions with relationship reasoning is important for many applications. In motion prediction tasks, maintaining motion equivariance under Euclidean geometric transformations and invariance of agent interaction is a critical and fundamental principle. However, such equivariance and invariance properties are overlooked by most existing methods. To fill this gap, we propose EqMotion, an efficient equivariant motion prediction model with invariant interaction reasoning. To achieve motion equivariance, we propose an equivariant geometric feature learning module to learn a Euclidean transformable feature through dedicated designs of equivariant operations. To reason agent's interactions, we propose an invariant interaction reasoning module to achieve a more stable interaction modeling. To further promote more comprehensive motion features, we propose an invariant pattern feature learning module to learn an invariant pattern feature, which cooperates with the equivariant geometric feature to enhance network expressiveness. We conduct experiments for the proposed model on four distinct scenarios: particle dynamics, molecule dynamics, human skeleton motion prediction and pedestrian trajectory prediction. Experimental results show that our method is not only generally applicable, but also achieves state-of-the-art prediction performances on all the four tasks, improving by 24.0/30.1/8.6/9.2%. Code is available at https://github.com/MediaBrain-SJTU/EqMotion.
Denoising Hamiltonian Network for Physical Reasoning
Machine learning frameworks for physical problems must capture and enforce physical constraints that preserve the structure of dynamical systems. Many existing approaches achieve this by integrating physical operators into neural networks. While these methods offer theoretical guarantees, they face two key limitations: (i) they primarily model local relations between adjacent time steps, overlooking longer-range or higher-level physical interactions, and (ii) they focus on forward simulation while neglecting broader physical reasoning tasks. We propose the Denoising Hamiltonian Network (DHN), a novel framework that generalizes Hamiltonian mechanics operators into more flexible neural operators. DHN captures non-local temporal relationships and mitigates numerical integration errors through a denoising mechanism. DHN also supports multi-system modeling with a global conditioning mechanism. We demonstrate its effectiveness and flexibility across three diverse physical reasoning tasks with distinct inputs and outputs.
Coherent Structures Governing Transport at Turbulent Interfaces
In an experiment on a turbulent jet, we detect interfacial turbulent layers in a frame that moves, on average, along with the \tnti. This significantly prolongs the observation time of scalar and velocity structures and enables the measurement of two types of Lagrangian coherent structures. One structure, the finite-time Lyapunov field (FTLE), quantifies advective transport barriers of fluid parcels while the other structure highlights barriers of diffusive momentum transport. These two complementary structures depend on large-scale and small-scale motion and are therefore associated with the growth of the turbulent region through engulfment or nibbling, respectively. We detect the \tnti\ from cluster analysis, where we divide the measured scalar field into four clusters. Not only the \tnti\ can be found this way, but also the next, internal, turbulent-turbulent interface. Conditional averages show that these interfaces are correlated with barriers of advective and diffusive transport when the Lagrangian integration time is smaller than the integral time scale. Diffusive structures decorrelate faster since they have a smaller timescale. Conditional averages of these structures at internal turbulent-turbulent interfaces show the same pattern with a more pronounced jump at the interface indicative of a shear layer. This is quite an unexpected outcome, as the internal interface is now defined not by the presence or absence of vorticity, but by conditional vorticity corresponding to two uniform concentration zones. The long-time diffusive momentum flux along Lagrangian paths represents the growth of the turbulent flow into the irrotational domain, a direct demonstration of nibbling. The diffusive flux parallel to the \tnti\ appears to be concentrated in a diffusive superlayer whose width is comparable with the Taylor microscale, which is relatively invariant in time.
WorldBench: Disambiguating Physics for Diagnostic Evaluation of World Models
Recent advances in generative foundational models, often termed "world models," have propelled interest in applying them to critical tasks like robotic planning and autonomous system training. For reliable deployment, these models must exhibit high physical fidelity, accurately simulating real-world dynamics. Existing physics-based video benchmarks, however, suffer from entanglement, where a single test simultaneously evaluates multiple physical laws and concepts, fundamentally limiting their diagnostic capability. We introduce WorldBench, a novel video-based benchmark specifically designed for concept-specific, disentangled evaluation, allowing us to rigorously isolate and assess understanding of a single physical concept or law at a time. To make WorldBench comprehensive, we design benchmarks at two different levels: 1) an evaluation of intuitive physical understanding with concepts such as object permanence or scale/perspective, and 2) an evaluation of low-level physical constants and material properties such as friction coefficients or fluid viscosity. When SOTA video-based world models are evaluated on WorldBench, we find specific patterns of failure in particular physics concepts, with all tested models lacking the physical consistency required to generate reliable real-world interactions. Through its concept-specific evaluation, WorldBench offers a more nuanced and scalable framework for rigorously evaluating the physical reasoning capabilities of video generation and world models, paving the way for more robust and generalizable world-model-driven learning.
