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Nov 13

CallCleaner: Lightweight Bioacoustic Denoising from an Audio Foundation Model

Many studies of animal vocalizations require clean recordings, but animals are usually recorded in the field, with background noise from weather, vehicles, and other animals. Animal vocalization denoising is challenged by the scarcity of clean training data and the extreme diversity of animal vocalizations. Classical spectral gates leave residual noise, especially without voice activity detection (VAD), while detector-free neural denoisers designed for bioacoustics remove less noise. We show that a general-purpose source separation foundation model, SAM-Audio, removes more noise than either of these types of methods, when used without training and prompted with time spans from a simple animal VAD. To turn this heavy method into a practical tool, we distill it into CallCleaner, a 19M-parameter denoiser that needs no detector and runs ~90x faster than real time on a laptop CPU. We find that SI-SDR has limited utility in our setting as it penalizes regenerated output and conflates noise removal with call fidelity, a trade-off our separate metrics reveal. CallCleaner leaves 11 dB less noise around the call than Biodenoising, the leading neural bioacoustic denoiser with public weights, and among fast, CPU-capable systems it pushes the Pareto frontier of noise removal vs. call fidelity, without requiring a detector. We release code and weights for CallCleaner, which enables fast, private, local denoising of single-caller recordings without specialized hardware.

  • 3 authors
·
Nov 7

CoarseSoundNet: Building a reliable model for ecological soundscape analysis

A soundscape is composed of three types of sound: biophony (sounds made by animals), geophony (natural abiotic sounds) and anthropophony (sounds made by humans). A key research question in the field of soundscape ecology is how these components interact with each other, specifically how biophony responds to geophony and anthropophony. Nevertheless, as of today, there are not many analytical instruments that enable the distinct quantification of these elements. Recent machine learning (ML) approaches aim to support automated analysis but often rely on task-specific or clean data, limiting generalisation to noisy passive acoustic monitoring (PAM) recordings. This study presents a clear and reproducible structure to build ML models for coarse soundscape classification and introduces CoarseSoundNet, a deep learning model trained to distinguish biophony, geophony, and anthropophony under realistic PAM conditions. We systematically investigate model architectures, the influence of an additional training class, data composition, and evaluation strategies. Our findings suggest that model performance improves with additional PAM data, especially when similar to the target domain, and by introducing an explicit silence class during training. Class-specific decision thresholds and duration-based constraints further enhance performance, particularly for anthropophony and geophony. Error analyses exhibit challenges for anthropophony due to masking effects and confusions for silence and insect sounds for geophony and biophony. Finally, we conduct an ecological case study which shows that pre-filtering recordings with CoarseSoundNet yields acoustic index trends comparable to ground-truth filtering, supporting its use as an effective preprocessing tool for ecoacoustic analyses.

  • 7 authors
·
May 20

Behavior-Conditioned Animal Vocalization Generation: Event-Aware Modeling and Multidimensional Evaluation

Behavior-conditioned animal vocalization generation aims to synthesize vocalizations from natural-language descriptions of animal behaviors, social interactions, and contexts. This task remains largely unexplored, with limited behavioral text supervision and substantial variation in vocalization duration. We construct the Behavior-Vocalization Dataset (BeVo) by integrating public bioacoustic data from six species with natural-language behavioral conditions derived from species-specific ethological and bioacoustic literature, totaling 31,191 events. We then adapt a rectified-flow-based generator with Event-Aware variable-length modeling, which encodes vocalizations at their actual durations and uses masks to prevent attention to padded latent positions and exclude these positions from the training loss. We evaluate vocalization discriminability, acoustic distribution fidelity, and language-aligned representation fidelity. Experiments show that task-specific adaptation improves all evaluated metrics compared with its zero-shot baseline, while Event-Aware modeling further increases vocalization-anchor macro accuracy from 59.86% to 61.99% and reduces Frechet Audio Distance from 1.40 to 1.22. Conditioning analyses further show that behavioral conditions improve target-anchor discriminability, while swapping behavior shifts generations toward the corresponding vocalization anchors. Demos are available on our project page.

  • 6 authors
·
Oct 11

Look Once to Hear: Target Speech Hearing with Noisy Examples

In crowded settings, the human brain can focus on speech from a target speaker, given prior knowledge of how they sound. We introduce a novel intelligent hearable system that achieves this capability, enabling target speech hearing to ignore all interfering speech and noise, but the target speaker. A naive approach is to require a clean speech example to enroll the target speaker. This is however not well aligned with the hearable application domain since obtaining a clean example is challenging in real world scenarios, creating a unique user interface problem. We present the first enrollment interface where the wearer looks at the target speaker for a few seconds to capture a single, short, highly noisy, binaural example of the target speaker. This noisy example is used for enrollment and subsequent speech extraction in the presence of interfering speakers and noise. Our system achieves a signal quality improvement of 7.01 dB using less than 5 seconds of noisy enrollment audio and can process 8 ms of audio chunks in 6.24 ms on an embedded CPU. Our user studies demonstrate generalization to real-world static and mobile speakers in previously unseen indoor and outdoor multipath environments. Finally, our enrollment interface for noisy examples does not cause performance degradation compared to clean examples, while being convenient and user-friendly. Taking a step back, this paper takes an important step towards enhancing the human auditory perception with artificial intelligence. We provide code and data at: https://github.com/vb000/LookOnceToHear.

  • 5 authors
·
May 10, 2024

Autonomous In-Situ Soundscape Augmentation via Joint Selection of Masker and Gain

The selection of maskers and playback gain levels in a soundscape augmentation system is crucial to its effectiveness in improving the overall acoustic comfort of a given environment. Traditionally, the selection of appropriate maskers and gain levels has been informed by expert opinion, which may not representative of the target population, or by listening tests, which can be time-consuming and labour-intensive. Furthermore, the resulting static choices of masker and gain are often inflexible to the dynamic nature of real-world soundscapes. In this work, we utilized a deep learning model to perform joint selection of the optimal masker and its gain level for a given soundscape. The proposed model was designed with highly modular building blocks, allowing for an optimized inference process that can quickly search through a large number of masker and gain combinations. In addition, we introduced the use of feature-domain soundscape augmentation conditioned on the digital gain level, eliminating the computationally expensive waveform-domain mixing process during inference time, as well as the tedious pre-calibration process required for new maskers. The proposed system was validated on a large-scale dataset of subjective responses to augmented soundscapes with more than 440 participants, ensuring the ability of the model to predict combined effect of the masker and its gain level on the perceptual pleasantness level.

  • 6 authors
·
Apr 29, 2022

OpenWhistle: A Large-Scale Longitudinal Dataset and Benchmark of Bottlenose Dolphin Vocalizations

Recent advances in bioacoustics have been driven by large-scale corpora and standardized benchmarks, yet existing resources are overwhelmingly bird-centric and shallow per species, limiting their use for studying the structure of a single species' communication system. This gap is particularly acute for cetaceans: despite bottlenose dolphins (Tursiops truncatus) being a compelling case of complex vocal communication among non-human mammals, existing dolphin datasets are small, fragmented, and largely closed. We introduce OpenWhistle, the largest publicly available dataset of dolphin vocalizations. It comprises approximately 180,000 whistles (114 hours) recorded over five years from a stable pod of five individuals in a semi-natural environment, paired with a curated subset of 8,354 expert-annotated whistles and reproducible evaluation protocols for whistle-type detection and classification. We further release the full processing pipeline for whistle detection, segmentation, and categorization. To demonstrate its utility, we pretrain a Wav2Vec2.0 model adapted to dolphin acoustics on the OpenWhistle corpus and show that it learns effective representations, outperforming general-purpose bioacoustic models such as AVES and BioLingual on both tasks while leaving meaningful headroom for future work. By releasing the dataset, pipeline, and evaluation protocol, we provide the first open dolphin whistle dataset tailored for training self-supervised models, laying the groundwork for advancing dolphin communication research and developing models that capture fine-grained acoustic structure within species.

dolphinteam Dolphin Team
·
Sep 27

Assessment of a cost-effective headphone calibration procedure for soundscape evaluations

To increase the availability and adoption of the soundscape standard, a low-cost calibration procedure for reproduction of audio stimuli over headphones was proposed as part of the global ``Soundscape Attributes Translation Project'' (SATP) for validating ISO/TS~12913-2:2018 perceived affective quality (PAQ) attribute translations. A previous preliminary study revealed significant deviations from the intended equivalent continuous A-weighted sound pressure levels (L_{A,eq}) using the open-circuit voltage (OCV) calibration procedure. For a more holistic human-centric perspective, the OCV method is further investigated here in terms of psychoacoustic parameters, including relevant exceedance levels to account for temporal effects on the same 27 stimuli from the SATP. Moreover, a within-subjects experiment with 36 participants was conducted to examine the effects of OCV calibration on the PAQ attributes in ISO/TS~12913-2:2018. Bland-Altman analysis of the objective indicators revealed large biases in the OCV method across all weighted sound level and loudness indicators; and roughness indicators at 5{\%} and 10{\%} exceedance levels. Significant perceptual differences due to the OCV method were observed in about 20{\%} of the stimuli, which did not correspond clearly with the biased acoustic indicators. A cautioned interpretation of the objective and perceptual differences due to small and unpaired samples nevertheless provide grounds for further investigation.

  • 6 authors
·
Jul 24, 2022

Machine Hearing: Can Audio LLMs Generalize Beyond Human Auditory Perception?

Multimodal LLMs have made remarkable progress in perceiving the physical world, while their perceptual scope remains largely human-centric, focusing on what humans can directly see or hear. This progress raises the prospect of perception beyond human limits, such as extending hearing to sounds that are inaudible to humans. More broadly, the physical world is full of waves, vibrations, and oscillations, only a small fraction of which are directly audible to humans. This invites the extension of multimodal LLMs toward a broader form of machine hearing, which remains largely underexplored. To investigate this direction, we introduce the Machine Hearing Benchmark (MHB), comprising 6,128 instances across 13 tasks and seven domains. MHB spans highly heterogeneous input regimes, with sampling rates from approximately 10^{-5} to 10^6 Hz, sequence lengths from 10^1 to 10^6 samples, and both single- and multi-channel inputs. Evaluations of current open-source and proprietary Audio LLMs (ALLMs) reveal limited zero-shot transfer to machine hearing. Supervised adaptation on machine-hearing data alone does not close this gap, suggesting that the challenge extends beyond data exposure to a systematic mismatch between existing audio front ends and machine-hearing inputs. To address this mismatch, we introduce MachEar, a lightweight encoder extension that complements the pretrained Audio LLM for machine-hearing inputs. The results show that MachEar equips a pretrained Audio LLM with stronger machine-hearing capabilities while largely preserving its existing audio understanding performance.

  • 11 authors
·
Nov 6

Enabling Auditory Large Language Models for Automatic Speech Quality Evaluation

Speech quality assessment typically requires evaluating audio from multiple aspects, such as mean opinion score (MOS) and speaker similarity (SIM) \etc., which can be challenging to cover using one small model designed for a single task. In this paper, we propose leveraging recently introduced auditory large language models (LLMs) for automatic speech quality assessment. By employing task-specific prompts, auditory LLMs are finetuned to predict MOS, SIM and A/B testing results, which are commonly used for evaluating text-to-speech systems. Additionally, the finetuned auditory LLM is able to generate natural language descriptions assessing aspects like noisiness, distortion, discontinuity, and overall quality, providing more interpretable outputs. Extensive experiments have been performed on the NISQA, BVCC, SOMOS and VoxSim speech quality datasets, using open-source auditory LLMs such as SALMONN, Qwen-Audio, and Qwen2-Audio. For the natural language descriptions task, a commercial model Google Gemini 1.5 Pro is also evaluated. The results demonstrate that auditory LLMs achieve competitive performance compared to state-of-the-art task-specific small models in predicting MOS and SIM, while also delivering promising results in A/B testing and natural language descriptions. Our data processing scripts and finetuned model checkpoints can be found at https://github.com/bytedance/SALMONN.

  • 13 authors
·
Sep 25, 2024

Positive-Unlabelled Active Learning to Curate a Dataset for Orca Resident Interpretation

This work presents the largest curation of Southern Resident Killer Whale (SRKW) acoustic data to date, also containing other marine mammals in their environment. We systematically search all available public archival hydrophone data within the SRKW habitat (over 30 years of audio data). The search consists of a weakly-supervised, positive-unlabelled, active learning strategy to identify all instances of marine mammals. The resulting transformer-based presence or absence classifiers outperform state-of-the-art classifiers on 3 of 4 expert-annotated datasets in terms of accuracy and energy efficiency. The fleet of WHISPER detection models range from 0.58 (0.48-0.67) AUROC with WHISPER-tiny to 0.77 (0.63-0.93) with WHISPER-large-v3. Our multiclass species classifier obtains a top-1 accuracy of 53.2\% (11 train classes, 4 test classes) and our ecotype classifier obtains a top-1 accuracy of 33.6\% (4 train classes, 5 test classes) on the DCLDE-2026 dataset. We yield 919 hours of SRKW data, 230 hours of Bigg's orca data, 1374 hours of orca data from unlabelled ecotypes, 1501 hours of humpback data, 88 hours of sea lion data, 246 hours of pacific white-sided dolphin data, and over 784 hours of unspecified marine mammal data. This SRKW dataset is larger than DCLDE-2026, Ocean Networks Canada, and OrcaSound combined. The curated species labels are available under CC-BY 4.0 license, and the corresponding audio data are available under the licenses of the original owners. The comprehensive nature of this dataset makes it suitable for unsupervised machine translation, habitat usage surveys, and conservation endeavours for this critically endangered ecotype.

  • 4 authors
·
Apr 12

HRTFformer: A Spatially-Aware Transformer for Personalized HRTF Upsampling in Immersive Audio Rendering

Personalized Head-Related Transfer Functions (HRTFs) are starting to be introduced in many commercial immersive audio applications and are crucial for realistic spatial audio rendering. However, one of the main hesitations regarding their introduction is that creating personalized HRTFs is impractical at scale due to the complexities of the HRTF measurement process. To mitigate this drawback, HRTF spatial upsampling has been proposed with the aim of reducing measurements required. While prior work has seen success with different machine learning (ML) approaches, these models often struggle with long-range spatial consistency and generalization at high upsampling factors. In this paper, we propose a novel transformer-based architecture for HRTF upsampling, leveraging the attention mechanism to better capture spatial correlations across the HRTF sphere. Working in the spherical harmonic (SH) domain, our model learns to reconstruct high-resolution HRTFs from sparse input measurements with significantly improved accuracy. To enhance spatial coherence, we introduce a neighbor dissimilarity loss that promotes magnitude smoothness, yielding more realistic upsampling. We evaluate our method using both perceptual localization models and objective spectral distortion metrics. Experiments show that our model surpasses leading methods by a substantial margin in generating realistic, high-fidelity HRTFs.

  • 7 authors
·
Oct 2, 2025

Where Does the Audio Jailbreak Live? A Controlled Frequency-Depth Audit of AdvWave-P on Qwen2-Audio

We audit frequency and decoder-depth claims for AdvWave-P, an additive audio jailbreak, on Qwen2-Audio. The protocol masks frequency components of the perturbation in the short-time Fourier transform (STFT) domain and measures attack success and audio-span representations. On 520 AdvBench prompts, the primary judge labels 76.7% of adversarial inputs as jailbreaks. A condition-blind, single-annotator validation yields a Rogan-Gladen sensitivity estimate of 0.87 for this condition (about 0.83-0.95 with validation-rate uncertainty); this correction is not applied to masked conditions. The apparent frequency ranking depends on the partition: energy share alone predicts the standard eight-band ranking (Spearman's rho = 0.95), and equal-Hz and equal-energy partitions show that masking any tested band can sharply reduce attack success. At a finer 16-band equal-energy resolution, however, masking the narrow 7520-7960 Hz band leaves ASR at 0.10, which remains unresolved without a matched control. Matched-energy scattered-removal tests show that contiguous removal is more damaging in lower bands, while both forms approach the floor in upper bands. Global rescaling leaves ASR near baseline but tests amplitude sensitivity rather than frequency location. In a re-optimization pilot (n = 20), tested single- and two-band supports reach ASRs of 0.00, 0.25, and 0.40, while random supports covering about half the STFT bins reach a mean of 0.86. In a prompt- and energy-adjusted model, audio-span divergence is associated with band necessity, with the coefficient rising from +0.63 at the projector output to +0.93 at layer 30 (contrast +0.293, 95% CI [0.11, 0.51]). This association is not a causal localization, and single-layer patching does not establish a causal layer. The results support partition-aware auditing of frequency claims, leaving the fine-resolution top-band result and broader generality open.

  • 7 authors
·
Oct 3

Exploring Quality and Generalizability in Parameterized Neural Audio Effects

Deep neural networks have shown promise for music audio signal processing applications, often surpassing prior approaches, particularly as end-to-end models in the waveform domain. Yet results to date have tended to be constrained by low sample rates, noise, narrow domains of signal types, and/or lack of parameterized controls (i.e. "knobs"), making their suitability for professional audio engineering workflows still lacking. This work expands on prior research published on modeling nonlinear time-dependent signal processing effects associated with music production by means of a deep neural network, one which includes the ability to emulate the parameterized settings you would see on an analog piece of equipment, with the goal of eventually producing commercially viable, high quality audio, i.e. 44.1 kHz sampling rate at 16-bit resolution. The results in this paper highlight progress in modeling these effects through architecture and optimization changes, towards increasing computational efficiency, lowering signal-to-noise ratio, and extending to a larger variety of nonlinear audio effects. Toward these ends, the strategies employed involved a three-pronged approach: model speed, model accuracy, and model generalizability. Most of the presented methods provide marginal or no increase in output accuracy over the original model, with the exception of dataset manipulation. We found that limiting the audio content of the dataset, for example using datasets of just a single instrument, provided a significant improvement in model accuracy over models trained on more general datasets.

  • 2 authors
·
Jun 9, 2020

Learning to rumble: Automated elephant call classification, detection and endpointing using deep architectures

We consider the problem of detecting, isolating and classifying elephant calls in continuously recorded audio. Such automatic call characterisation can assist conservation efforts and inform environmental management strategies. In contrast to previous work in which call detection was performed at a segment level, we perform call detection at a frame level which implicitly also allows call endpointing, the isolation of a call in a longer recording. For experimentation, we employ two annotated datasets, one containing Asian and the other African elephant vocalisations. We evaluate several shallow and deep classifier models, and show that the current best performance can be improved by using an audio spectrogram transformer (AST), a neural architecture which has not been used for this purpose before, and which we have configured in a novel sequence-to-sequence manner. We also show that using transfer learning by pre-training leads to further improvements both in terms of computational complexity and performance. Finally, we consider sub-call classification using an accepted taxonomy of call types, a task which has not previously been considered. We show that also in this case the transformer architectures provide the best performance. Our best classifiers achieve an average precision (AP) of 0.962 for framewise binary call classification, and an area under the receiver operating characteristic (AUC) of 0.957 and 0.979 for call classification with 5 classes and sub-call classification with 7 classes respectively. All of these represent either new benchmarks (sub-call classifications) or improvements on previously best systems. We conclude that a fully-automated elephant call detection and subcall classification system is within reach. Such a system would provide valuable information on the behaviour and state of elephant herds for the purposes of conservation and management.

  • 2 authors
·
Oct 15, 2024

AudioJudge: Understanding What Works in Large Audio Model Based Speech Evaluation

Current speech evaluation suffers from two critical limitations: the need and difficulty of designing specialized systems targeting individual audio characteristics, and poor correlation between automatic evaluation methods and human preferences. This work presents a systematic study of Large Audio Model (LAM) as a Judge, AudioJudge, investigating whether it can provide a unified evaluation framework that addresses both challenges. We systematically explore AudioJudge across audio characteristic detection tasks, including pronunciation, speaking rate, speaker identification and speech quality, and system-level human preference simulation for automated benchmarking. We investigate different prompt engineering strategies, finding that audio concatenation combined with in-context learning significantly improves performance across both audio characteristic detection and human preference simulation tasks. We further introduce a multi-aspect ensemble AudioJudge to enable general-purpose multi-aspect audio evaluation. This method decomposes speech assessment into specialized judges for lexical content, speech quality, and paralinguistic features, achieving up to 0.91 Spearman correlation with human preferences on our system ranking benchmark. Robustness analysis reveals that while LAMs maintain strong performance under acoustic noise, they exhibit significant verbosity and positional biases that require careful mitigation.

  • 8 authors
·
Jul 16, 2025

Treble10: A high-quality dataset for far-field speech recognition, dereverberation, and enhancement

Accurate far-field speech datasets are critical for tasks such as automatic speech recognition (ASR), dereverberation, speech enhancement, and source separation. However, current datasets are limited by the trade-off between acoustic realism and scalability. Measured corpora provide faithful physics but are expensive, low-coverage, and rarely include paired clean and reverberant data. In contrast, most simulation-based datasets rely on simplified geometrical acoustics, thus failing to reproduce key physical phenomena like diffraction, scattering, and interference that govern sound propagation in complex environments. We introduce Treble10, a large-scale, physically accurate room-acoustic dataset. Treble10 contains over 3000 broadband room impulse responses (RIRs) simulated in 10 fully furnished real-world rooms, using a hybrid simulation paradigm implemented in the Treble SDK that combines a wave-based and geometrical acoustics solver. The dataset provides six complementary subsets, spanning mono, 8th-order Ambisonics, and 6-channel device RIRs, as well as pre-convolved reverberant speech scenes paired with LibriSpeech utterances. All signals are simulated at 32 kHz, accurately modelling low-frequency wave effects and high-frequency reflections. Treble10 bridges the realism gap between measurement and simulation, enabling reproducible, physically grounded evaluation and large-scale data augmentation for far-field speech tasks. The dataset is openly available via the Hugging Face Hub, and is intended as both a benchmark and a template for next-generation simulation-driven audio research.

  • 5 authors
·
Oct 27, 2025

BEANS-Next and ROOTS: Broadening Audio-Language Capabilities for Bioacoustics

Bioacoustics and ethology encompass a wide range of audio understanding tasks, many of which stand to benefit from recent advances in large audio-language models. However, progress in the field has so far been assessed on a narrow set of tasks, primarily centered on label-centric biological category recognition, such as species and call-type classification. In this work, we introduce BEANS-Next, a benchmark grounded in a taxonomy of bioacoustics tasks spanning acoustic perception, biological category recognition, scene understanding, and in-context learning. Using BEANS-Next, we show that existing models exhibit limited performance beyond the task families emphasized by existing evaluations, constraining their usefulness for broader bioacoustic applications. To support progress on this broader task space, we also introduce ROOTS, a large-scale training resource built from expanded curated real-world data and previously underused behavioral and acoustic metadata, supplemented by audio-derived information and scalable synthetic generation where labeling is insufficient. We demonstrate that training on this dataset yields substantial progress across all task groups of BEANS-Next, moving audio-language models closer to their potential as general-purpose assistants for bioacoustics and ethology. To accelerate progress in the field, we open-source our benchmark, dataset, and data pipelines.

  • 20 authors
·
Oct 6

Exploring Frequency-Domain Feature Modeling for HRTF Magnitude Upsampling

Accurate upsampling of Head-Related Transfer Functions (HRTFs) from sparse measurements is crucial for personalized spatial audio rendering. Traditional interpolation methods, such as kernel-based weighting or basis function expansions, rely on measurements from a single subject and are limited by the spatial sampling theorem, resulting in significant performance degradation under sparse sampling. Recent learning-based methods alleviate this limitation by leveraging cross-subject information, yet most existing neural architectures primarily focus on modeling spatial relationships across directions, while spectral dependencies along the frequency dimension are often modeled implicitly or treated independently. However, HRTF magnitude responses exhibit strong local continuity and long-range structure in the frequency domain, which are not fully exploited. This work investigates frequency-domain feature modeling by examining how different architectural choices, ranging from per-frequency multilayer perceptrons to convolutional, dilated convolutional, and attention-based models, affect performance under varying sparsity levels, showing that explicit spectral modeling consistently improves reconstruction accuracy, particularly under severe sparsity. Motivated by this observation, a frequency-domain Conformer-based architecture is adopted to jointly capture local spectral continuity and long-range frequency correlations. Experimental results on the SONICOM and HUTUBS datasets demonstrate that the proposed method achieves state-of-the-art performance in terms of interaural level difference and log-spectral distortion.

  • 6 authors
·
Feb 11

BERP: A Blind Estimator of Room Parameters for Single-Channel Noisy Speech Signals

Room acoustical parameters (RAPs), room geometrical parameters (RGPs) and instantaneous occupancy level are essential metrics for parameterizing the room acoustical characteristics (RACs) of a sound field around a listener's local environment, offering comprehensive indications for various applications. Current blind estimation methods either fail to cover a broad range of real-world acoustic environments in the context of real background noise or estimate only a few RAPs and RGPs from noisy single-channel speech signals. In addition, they are limited in their ability to estimate the instantaneous occupancy level. In this paper, we propose a new universal blind estimation framework called the blind estimator of room parameters (BERP) to estimate RAPs, RGPs and occupancy level via a unified methodology. It consists of two modules: a unified room feature encoder that combines attention mechanisms with convolutional layers to learn common features across room parameters, and multiple separate parametric predictors for continuous estimation of each parameter in parallel. The combination of attention and convolutions enables the model to capture acoustic features locally and globally from speech, yielding more robust and multitask generalizable common features. Separate predictors allow the model to independently optimize for each room parameter to reduce task learning conflict and improve per-task performance. This estimation framework enables universal and efficient estimation of room parameters while maintaining satisfactory performance. To evaluate the effectiveness of the proposed framework, we compile a task-specific dataset from several publicly available datasets, including synthetic and real reverberant recordings. The results reveal that BERP achieves state-of-the-art (SOTA) performance and excellent adaptability to real-world scenarios. The code and weights are available on GitHub.

  • 7 authors
·
May 29, 2025

VocSim: A Training-free Benchmark for Zero-shot Content Identity in Single-source Audio

General-purpose audio representations aim to map acoustically variable instances of the same event to nearby points, resolving content identity in a zero-shot setting. Unlike supervised classification benchmarks that measure adaptability via parameter updates, we introduce VocSim, a training-free benchmark probing the intrinsic geometric alignment of frozen embeddings. VocSim aggregates 125k single-source clips from 19 corpora spanning human speech, animal vocalizations, and environmental sounds. By restricting to single-source audio, we isolate content representation from the confound of source separation. We evaluate embeddings using Precision@k for local purity and the Global Separation Rate (GSR) for point-wise class separation. To calibrate GSR, we report lift over an empirical permutation baseline. Across diverse foundation models, a simple pipeline, frozen Whisper encoder features, time-frequency pooling, and label-free PCA, yields strong zero-shot performance. However, VocSim also uncovers a consistent generalization gap. On blind, low-resource speech, local retrieval drops sharply. While performance remains statistically distinguishable from chance, the absolute geometric structure collapses, indicating a failure to generalize to unseen phonotactics. As external validation, our top embeddings predict avian perceptual similarity, improve bioacoustic classification, and achieve state-of-the-art results on the HEAR benchmark. We posit that the intrinsic geometric quality measured here proxies utility in unlisted downstream applications. We release data, code, and a public leaderboard to standardize the evaluation of intrinsic audio geometry.

  • 4 authors
·
Dec 9, 2025

Attention-Based Efficient Breath Sound Removal in Studio Audio Recordings

In this research, we present an innovative, parameter-efficient model that utilizes the attention U-Net architecture for the automatic detection and eradication of non-speech vocal sounds, specifically breath sounds, in vocal recordings. This task is of paramount importance in the field of sound engineering, despite being relatively under-explored. The conventional manual process for detecting and eliminating these sounds requires significant expertise and is extremely time-intensive. Existing automated detection and removal methods often fall short in terms of efficiency and precision. Our proposed model addresses these limitations by offering a streamlined process and superior accuracy, achieved through the application of advanced deep learning techniques. A unique dataset, derived from Device and Produced Speech (DAPS), was employed for this purpose. The training phase of the model emphasizes a log spectrogram and integrates an early stopping mechanism to prevent overfitting. Our model not only conserves precious time for sound engineers but also enhances the quality and consistency of audio production. This constitutes a significant breakthrough, as evidenced by its comparative efficiency, necessitating only 1.9M parameters and a training duration of 3.2 hours - markedly less than the top-performing models in this domain. The model is capable of generating identical outputs as previous models with drastically improved precision, making it an optimal choice.

  • 2 authors
·
Sep 7, 2024