DirCast: Live Esports Directing and Commentary with a Single Streaming Video-Language Model Paper • 2610.31734 • Published 9 days ago • 32
DirCast: Live Esports Directing and Commentary with a Single Streaming Video-Language Model Paper • 2610.31734 • Published 9 days ago • 32
AnyGameRenderer: Entity-Consistent Generative Rendering Across Games and an Entity-Level Benchmark Paper • 2610.31466 • Published 9 days ago • 22
AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video Paper • 2609.14462 • Published Sep 13 • 27
AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video Paper • 2609.14462 • Published Sep 13 • 27
AlayaWorld: Interactive Long-Horizon World Modeling - Full Technical Report (v1.1) Paper • 2608.13492 • Published Aug 13 • 1
Marionette: Predicting World States, Rendering Geometry, Painting Appearance Paper • 2608.14530 • Published Aug 14 • 34
AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Paper • 2607.18367 • Published Jul 20 • 64
Surprise Forcing: What to Remember, When to Skip in Long Video Generation Paper • 2607.18436 • Published Jul 20
Marionette: Predicting World States, Rendering Geometry, Painting Appearance Paper • 2608.14530 • Published Aug 14 • 34
Alaya-EVOKE: From Linear-Scaling Supervision to Endless World Paper • 2608.13546 • Published Aug 13 • 87
AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Paper • 2607.18367 • Published Jul 20 • 64
From Pixels to States: Rethinking Interactive World Models as Game Engines Paper • 2607.14076 • Published Jul 15 • 32
From Pixels to States: Rethinking Interactive World Models as Game Engines Paper • 2607.14076 • Published Jul 15 • 32
AlayaWorld: Long-Horizon and Playable Video World Generation Paper • 2607.06291 • Published Jul 7 • 90